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submitted 11 months ago by mr_MADAFAKA@lemmy.ml to c/linux_gaming@lemmy.ml
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[-] Syl@jlai.lu 13 points 11 months ago
[-] Zamundaaa@discuss.tchncs.de 13 points 11 months ago

No. Source 2 still uses some X11 specific stuff and has to be ported over to Wayland before it can work Wayland-native

[-] marrenia@astraea.pink 10 points 11 months ago

Most likely - honestly Wayland has been in production for so long that it feels like it will never be ready :(

[-] WagesOf@artemis.camp 12 points 11 months ago

Star Citizen will release 1.0 before Wayland is ready.

[-] milo@lemm.ee 4 points 11 months ago

The game would crash on wayland unless you forced it to use X11.

[-] Max_P@lemmy.max-p.me 8 points 11 months ago

I'm struggling to think of a use case where going through XWayland is preferable over direct Wayland. It'll just go through Wayland anyway but with extra X11 hacks to convert between the protocols...

What can it possibly fix that running the game under gamescope wouldn't?

[-] qaz@lemmy.world 5 points 11 months ago

Maybe there are X11 specific calls that aren’t fully supported by Wayland?

[-] SigHunter@feddit.de 3 points 11 months ago
[-] BeardedGingerWonder@feddit.uk 1 points 10 months ago

The only way transition works is setting a date to kill something and then killing it.

this post was submitted on 07 Oct 2023
80 points (97.6% liked)

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