this post was submitted on 26 Jun 2023
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[–] RightHandOfIkaros@lemmy.world 10 points 2 years ago (2 children)

Tears of the Kingdom developers:

[–] AstralWeekends@lemm.ee 7 points 2 years ago (1 children)

I just started seeing silver bokoblins seemingly everywhere today and I can't help but feel knocked down a peg. Link just wants to take the easy road for once, jeez.

[–] RightHandOfIkaros@lemmy.world 1 points 2 years ago (1 children)

Wait till you fight a Lionel. Theyre even worse than in BotW. And yes, there are silver ones.

[–] SpezCanLigmaBalls@lemmy.world 6 points 2 years ago

That’s why tears is in the name

[–] Jarmo@lemm.ee 9 points 2 years ago

I had this problem with Cyberpunk and eventually just stopped playing. Every time I’d get a cool new weapon and want to go beat up on some street fighting scrubs only to get my ass kicked.

I prefer difficulty scaling where it’s somewhat linked to areas. Kind of like Diablo 2. So if I’m leveled up and beat Act V I can go back and tear through Andariel runs if I want, but Act V still has some challenging areas. I don’t think the entire world needs to scale as you progress.

[–] dewritoninja@pawb.social 1 points 2 years ago

Terraria progression be like