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submitted 1 year ago by alyaza@beehaw.org to c/chat@beehaw.org

a perennial favorite topic of debate. sound off in the replies.

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[-] computerfan0@beehaw.org 4 points 1 year ago

I think it should be limited to thirty years at the absolute maximum. In addition, I feel as though copyright should have to be defended. If the copyright holder does not make their copyrighted work available for a certain amount of time, it should fall into public domain.

[-] AJYoung@beehaw.org 3 points 1 year ago

Copyright protection should only apply to people and if they are alive.

We're stifling artistic innovation when copyright is controlled by corporations.

[-] Nicbudd@beehaw.org 1 points 1 year ago

Copyright and patents: 10-20 years maximum, depending on the industry. Trademarks should be forever, because that kinda defeats the point of a trademark if it expires.

Let me give an example I understand personally: Rubik's cubes. Rubik's cubes were invented by Ernő Rubik, and gained widespread popularity in the early 80s. In 1982 there was a speed solving competition, where Minh Thai got the world record fastest solve at 22.95 seconds. After this, the "craze" died out and it lost much popularity. Ideal Toy Corp sold the puzzle and retained a patent on it until 2000, after which was the second cubing craze. Sales doubled between 2001 and 2003, and the speed solving competitions came back. This time, however, solvers were not buying the stiff, clunky, catchy, sandy "Rubik's Cubes", they were at first appearing to be buying Chinese "knock-offs", brands which quickly developed recognition and brand loyalty among speed solvers. They were designed for speed, they had looser springs, less plastic, but "torpedoes" to keep them in place under other pieces, and cut out corners to allow imprecise movement. You can buy a better cube than the Rubik's Cube for less money than a Rubik's Cube. You can buy 10 speed cubes for the price of one Rubik's Brand speed cube, their failed attempt at capitalizing on the market. Rubik's Brand has spent the entire time up until very recently not interacting with the rest of the community, trying to sue companies out of selling their products.

[-] boatswain@infosec.pub 0 points 1 year ago

Trademarks should be forever, because that kinda defeats the point of a trademark if it expires.

I'd counter this by saying that Trademarks should be for the life of the corporation, and corporate lifespans should be mandated to be somewhere under 50 years.

[-] BarryZuckerkorn@beehaw.org 2 points 1 year ago

At a conceptual level, businesses aren't a static thing that are owned by a single corporation forever. Some businesses start off as family owned small businesses, or grow in exchange for outside investment, etc. When a parent passes on a family business to their child, something about that business has changed, of course. But should the child, or the grandchild, or future generations lose out on the name after 50 years?

Moving up the scale in size/complexity, you'll have partnerships between multiple owners/partners, who might want to work together temporarily, or for as long as they can, on some kind of joint partnership. A band, for example, wants to release songs under their band name, even as members might change over time.

And for larger corporations, there's a value in licensing, as well. The local McDonald's might literally be a family owned business, but franchised under strict rules by which it may use McDonald's trademarks in exchange for adherence to corporate's prescribed procedures and policies (and lots of money).

Some kind of expiration date doesn't really make sense in that situation, either.

Either way, brands and reputation last more than 50 years, and do actually provide value to the consumer. Even from the largest corporations in the world.

[-] Skooshjones@vlemmy.net 1 points 1 year ago

I don't believe in the concept of "intellectual property" so any laws built around that concept are nonsense to me.

Laws about protecting intellectual property are to me, like laws preventing the poaching of unicorns, they don't make sense because the thing they are built around doesn't exist.

I do think there should be protections against fraud, ie: falsely attributing somebody else's work or not giving due credit. But the idea that a person, group of people, or a company can "own" a concept in the same way somebody owns a shovel or owns a house, that just makes zero sense to me.

It's a fallacy, it's like somebody saying, "I tried to go see Harvard University, but the tour guide just spent hours showing me a bunch of different buildings. I never actually saw Harvard University."

I can understand owning an object, I even understand owning a piece of land to some degree, although that's somewhat dubious IMO. But an idea? It just makes no sense to me.

I'm thinking of a planet right now called "HS-9970 Xagian Prime" where the oceans are all honey and the land is all gingerbread. How do I "own" that idea? What does that even mean?

I came up with the concept in my imagination sure. I'm the person that originated it, I put some kind of labor into it. But it's impossible to steal from me, unlike land, a shovel, etc. Unless you literally went into my brain, removed the idea somehow and placed it into your brain.

Do I have some sort of rights to that idea? What rights though. Rights of ownership with normal property seem to be rooted in some kind of basic violations of person. As in, the only way you can steal my shovel is if you deprive me directly of the ability to use it. Your stealing directly entails me losing the ability to use that thing. Stealing my land entails kicking me off of it by force against my will, depriving me of using it.

But if you "steal" my idea of Xagian Prime, what am I being deprived of? Anything you add to it is your own creation, it follows the same rules as my ideas I came up with. One could argue that you couldn't have come up with your new ideas without starting from mine, but that seems somewhat dubious, and even if true, it's not like my idea of Xagian Prime was 100% original. It required concepts and ideas that other people already came up with too, and we don't see that as "stealing." I still have full access to my ideas of Xagian Prime.

One might argue that I am deprived of potential profit or social gains, but that seems extremely dubious. How am I "owed" potential profit that isn't guaranteed?

It seems to me that the only arguments that are compelling for so called "Intellectual Property" are actually just arguments about fraud. Like it's wrong to claim my idea of Xagian Prime is actually yours and then sell books on it. Sure, but that has nothing to do with property ownership, that is just fraud. That's the same as saying it's wrong to go around pretending I'm selling medicine when actually it's just water with food coloring.

I am open to changing my position, but I've been discussing this for years with folks and I've never heard a compelling argument for the existence of IP. The most compelling arguments I've heard are ones about rights of people to have their work represented in ways they allow. That makes sense, but again, that seems like an argument against fraud, not for IP.

[-] F4stL4ne@programming.dev 1 points 1 year ago

Copyright laws, specially author's right, have one good reason to exist : it legally tied up a work with a person or an entity. This allows to create a responsibility about the work itself. For the audience, it allows the audience to held responsible the author for the content of the work. Before copyright laws a work of art was the voice of gods and such...

[-] Skooshjones@vlemmy.net 1 points 1 year ago

Sure, but you don't need copyright for that. You can just have a registry of works or many other solutions that don't involve all the baggage and nonsense of copyright.

[-] F4stL4ne@programming.dev 1 points 1 year ago

You need a law of some kind, that will make clear the relationship between the author and the work. A simple registry is just there to retain informations, it doesn't make magically people care about things... Laws are better for this.

[-] Skooshjones@vlemmy.net 0 points 1 year ago

In what way would you be "making clear the relationship?" Like restrict usage?

[-] F4stL4ne@programming.dev 1 points 1 year ago

Yes or granting usage. Being an author isn't always about forbidding, it can be about changing the work or adapting it as well.

The author can defend the work against uses that would change the meaning of the work itself (integrity).

Lastly, the author can't deny the work is his own. And for a bunch of artist this is a bummer.

All this is more of an author's right thing, but I think it's slowly coming to copyright laws as well (online publication).

[-] vldnl@feddit.dk 1 points 1 year ago

As a hobby artist, I think copyright should exist to protect individual artists commercial rights. Whether I sell my work or not, should be up to me. On the other hand, we should not punish people for finding inspiration in other people's works or using them as wallpapers, and usually we don't.

It should not be legal for H&M to scrape Artstation or Deviantart for images to print on their T-shirts, not even if 20 years have passed since it was posted. If they want to use an image, they should have to contact the artist and get permission first.

I think works owned by corporations is a different beast. Corporations should also be allowed to profit of their works, but I don't think they should be able to hold copyrights as a default. Copyright should protect those who make art, not those who commission art.

[-] reverendz@beehaw.org 2 points 1 year ago

It was created to protect individual artists commercial rights. But at this point, it's rent-seeking. Corporations who own copyrighted works long after the death of an artist/writer/musician and the sale of the asset by the heirs benefits nobody but the mega-corps who have the power to brutally enforce them.

Society does not benefit by this.

Surely there has to be a better way to encourage and reward creative people. In truth, how many truly prosper by their works? A handful. It's much more common to create something in service of a corporation, who then immediately owns the rights to it.

[-] vldnl@feddit.dk 1 points 1 year ago

If only artists could hold copyrights to their works, this wouldn't be an issue.

Corporations are usually not the ones who create art, they just hire people who do. If Disney spends an astronomical amount on money on hiring artists and producing a work, there should be a separate set of laws that protects them from someone sweeping in and stealing the franchise or the product. It shouldn't be down to copyright-laws, because Disney isn't an artist.

Copyright also grants the right to opt out of the commercialization of your work. Even if you really like a painting I have done, you should not have the right to demand that I or someone else sell prints of it. If I instead want to just keep it on my Instagram profile, in my attic or hanging on the walls of a gallery, I should be free to do so.

If you make something public people have the right to look at it and to get inspired by it, but I don't think it's unfair to ask that the artist retains the commercial rights to it.

[-] missingno@kbin.social 1 points 1 year ago

10 years by default, then you can apply for up to two 5 year extensions. Extensions should only be granted if the work is still being made available (as in physical copies still being printed, digital copies still being sold, streaming available, software compatible with current platforms, etc), if it's abandoned you can't retain copyright just to not publish it.

[-] HoboTurducken@mander.xyz 1 points 1 year ago

The Harry Spotter videos proved that copyright should expire after 25 years.

[-] TacoRaptorJesus@beehaw.org 0 points 1 year ago* (last edited 1 year ago)

I think copyright is most valuable as a tool to protect someone's work from plagiarism. Preventing others from copying your work without attribution is a good thing. Using copyright to block the derivative or transformative work others make is counterproductive. I like the phrase "rising tides lifts all boats".

I think rules on fair use should be far more forgiving than they currently are. You should be able to protect complete concepts, like a unique character, setting, or story, but you can't stop others from modifying or being inspired by someone's ideas.

I also think corporations or private entities should never be able to own copyright. Copyright must be owned by a person or a group of people (the makers/authors). Ownership of copyright shouldn't be able to be transferable, but you can give permission to use the copyright like a normal license or contract would. That means copyright ends when the last owner does, and the work enters public domain.

Edit corrected with attribution to without attribution

[-] dom@beehaw.org 2 points 1 year ago

Do you think this would impact R&D for corporations? ie if I’m a successful pharma company, I’m not going to pour money into research just for other companies to use it for “free” afterwards. Essentially it would hurt their incentive to create and invent.

[-] fckgwrhqq2yxrkt@beehaw.org 1 points 1 year ago

You are thinking of a patent, which protects a process or way of doing something. Copyright protects creative works.

[-] dom@beehaw.org 1 points 1 year ago

This makes WAY more sense. Thanks for the clarification!

[-] TacoRaptorJesus@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

Ignoring the difference between copyright and patents, this is exactly the kind of motivation I'm looking to prevent! The idea that the only driver of invention and creativity is the profit motive is corporate propaganda. Humans have, from our evolution, always been driven to invent and create to make our lives easier.

Using the example of pharma company, if a hypothetical company with infinite funds and resources for their R&D group wants to develop a new drug that cures cancer, despite having infinite input, they will still never produce anything if they don't have people to do the work of research and development. A media company like Disney, despite their vast wealth, cannot produce movies without writers, animators, voice actors, production crews, etc. This is my reason for people being the only ones able to own a copyright. (Edit to fix a typo)

[-] FelipeFelop@beehaw.org 0 points 1 year ago

Copyright is odd, if I make a hammer then the person who buys it can hammer away making things they can sell for profit, modify the hammer, make another similar one or give it away or rent it out without any restriction. But I might have patent on the design and I might have copyright on the logo.

If I make a film of me making the hammer then copyright applies and even if they buy the film from me they can’t do with it what they want and probably have to pay me more to show it.

What I’m saying is that I think we need to rethink and simplify copyright. It’s simply not right that children couldnt (up to 2015) sing Happy Birthday at a party without paying the rights holder for the tune.

[-] eclipse@beehaw.org 0 points 1 year ago

It’s simply not right that children couldnt (up to 2015) sing Happy Birthday at a party without paying the rights holder for the tune.

what ??!?

[-] OofShoot@beehaw.org 0 points 1 year ago

That statement isn't true, copyright doesn't work that way.

However, someone was trying to claim they owned the copyright to that song and finally in 2015 someone refused to settle with them when they sued. They went through the full court battle and the courts decided that person did not own the copyright to that song.

I don't remember enough of the details of their claim to explain their reasoning, but the claim was good enough (and court battles are expensive enough) that everyone would just settle.

Anyway, copyright doesn't work that way, you can sing any damn song you want.

[-] eclipse@beehaw.org 1 points 1 year ago

Thanks for explaining.

However, someone was trying to claim they owned the copyright to that song

Whoa, that's insane to me as a non-American. I mean, the song is even sung all around the world in different languages. Did they claim the rights to the melody, lyrics, or... 😭?

[-] cityboundforest@beehaw.org 1 points 1 year ago

What they attempted to claim was rights to it being performed on television (and similar). If I'm sitting at home, I can sing whatever song I want. I can sing the entirety of Bohemian Rhapsody by Queen and no one would care (except maybe my roommates and neighbors). It becomes an issue of copyright when someone tries to then use that creative work, whether that include lyrics or melody (often called the composition) or any part of the recording (called the master). The composition and the master could be owned by the same person/group, or it could not. It depends on the contract set up for the song.

Note: Obligatory IANAL, I'm just an independent musician who at least vaguely needs to know about this stuff for my creative work.

[-] eclipse@beehaw.org 1 points 1 year ago

If I’m sitting at home, I can sing whatever song I want.

Yeah, I think if that wasn't the case, we'd have bigger issues to discuss in this thread.

Thanks for the insight though. Really interesting to learn as someone who consumes and enjoys tons of music.

[-] alex@beehaw.org 0 points 1 year ago* (last edited 1 year ago)

I'd go with the following:

  • Everything is CC-BY by default, copyright is opt-in.
  • If someone opts in to copyright, it ends whenever they die (I'm going to be nice and say "until the last person dies" for a group project).

I hate copyright, but understand that some people really want to keep their work for themselves. Maybe they can do that - in a world where copyrighting isn't default, we'd have so much to choose from that we wouldn't need the content made by the kind of people who decide to prevent sharing their work.

[-] TacoRaptorJesus@beehaw.org 1 points 1 year ago

I think your first idea is very interesting. It essentially turns public domain (with attribution) into the default. I wonder whether you have to opt-in to copyright before sharing, or if you get a small indow to opt-in after sharing. For example, a creator shares something online that "goes viral" unexpectedly without specifying the work is copyrighted. Do they get a period (say 60 days) to specify "wait, this is under copyright"?

[-] alex@beehaw.org 1 points 1 year ago

I was thinking "lifetime opt-in but no retroactive effect", but a "grace period" could be interesting for viral cases, yeah!

[-] Lols@lemm.ee 0 points 1 year ago

im alright with the protection of specific works from copying, but patents can fuck off

'ideas' should not be protected unless there was a reasonable expectation of privacy or compensation

I.E. ideas that were made public without consent or ideas that were part of a sales pitch or something, sure, but the moment that ideas are made public with consent, they should be considered public domain

exclusive right to make something because you happened to be the first one to think of it shouldnt exist, other parties should have the option to directly compete with your product to encourage innovation

also, any trademark law that isnt expressly for consumer protection can fuck off

if i buy a laptop that clearly has the apply logo on it, sure, i should be able to reasonably expect that i am actually buying an apple laptop, with the quality expected of an apple laptop

if im buying a t-shirt with an apple logo on it, or stickers with the apple logo on them, or a phone case with an apple logo on it but that's clearly from a different company there shouldn't be any issue

[-] Umbrias@beehaw.org 1 points 1 year ago

Patents are tricky. They only last twenty years, but they actually probably have the opposite effect to what you're thinking they do.

Consider the situation where patents didn't exist. I invent something cool. Then I try to start selling it. Well, someone from a company notices my widget idea the moment it hits the market. Or, the company I ask to manufacture my widget, with basic runs easily costing over $100,000 for say injection molded parts, decides that instead of me selling it, they will just sell it themselves, or even provide the drawings to a company they normally get hired by.

Aaaand now I spent money developing this widget, time, effort, but now you won't see a dime. Guess I'll just not invent something next time.

What if I can patent my widget instead?

Now the manufacturing company can only produce it with my consent for twenty years. And now if a company wants to cash in on my widget, they have to buy it from me. Now I have a huge incentive to invent, innovate, and design, because I can either produce it myself, or I can get a fat stack of cash for it from someone who will take over for me while I continue to innovate.

The public facing nature of patents also lets people innovate off of each other even without violating patents by spreading research and design time, while still encouraging innovation in our current economic system.

In other words, patents protect 'the little guy' a lot more than you realize. There are issues with patents, such as a big company buying socially beneficial tech and then burying it for the next twenty years. This has happened many times. It's a problem.

[-] BarryZuckerkorn@beehaw.org 1 points 1 year ago

the moment that ideas are made public with consent, they should be considered public domain

But that's the inventor's choice, right? Patents incentivize publishing inventions: you make your invention public in exchange for exclusivity for 20 years or so.

The other choice they have is to keep it a trade secret, which is kept private for as long as you choose, but you don't get any exclusivity if someone else comes along and invents the same thing on their own.

By creating a system of laws where publication gets rewarded, we encourage those people in that industry to freely publish rather than guarding their secrets to die with them.

[-] mistermc101@beehaw.org 0 points 1 year ago

from a certain standpoint I understand wanting to protect your ideas, they are yours you came up with them. but at the same time it can restrict innovation harshly, i think it's bandai namco but they have a copyright on loading screen games in the video games and like Nintendo has a copyright for the d-pad design. it's just too much

[-] mrcory@beehaw.org 1 points 1 year ago

I believe you are conflating patents with copyrights.

this post was submitted on 24 Jun 2023
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