So far the only thing I've picked up is Xenotilt, and it's pretty fun. I'm tempted to get Diablo 4 (my friends have been playing it and they tell me the new season is a lot better than the last one), but I hate the always online requirement and how they've implemented it.
Steam Deck
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
Probably buying Cult of the Lamb. Waiting to get my OLED Deck first though, still only at "packaged". :/
I'm not thrilled by that developer, "unity is terrible, I'm de-listing my game on new years day" is now "that was a joke tweet". I never had a problem with unity trying to monotize their problem, but the knee jerk reaction from the gaming community was reactionary and showed immaturity, that some developers (cult of the Lamb included) jumped onboard, and now are trying to play the "it was a joke" card, is pathetic and has made me decide to remove their product from my wish list, when I should be buying it. (Discovered this today when checking out the discussion board, apparently they're planning dlc which has been delayed to next year, which is aftwr they were supposed to be de-listing)
I mean, it was also reactionary by Unity and they've since walked back their executable fee plan for legacy applications. If that didn't happen I have no doubt Cult would have been pulled, because what indie can afford to pay PER INSTALL?
I fully blame unity for the debacle and fall out, and don't think it's right to blame devs for backtracking after unity put new conditions on the table.
Sure, but I don't appreciate childish antics by devs, apparently for the sole purpose of catching a hype wave.
I've written them off and will not be purchasing their game, as every time there's a slight inconvenience it seems they'll throw their hands up and threaten to stop developing their game. It's not the industry they should be in imo. (See also fez)
The industry backlash wasn't about any hype wave. My game is nowhere near marketable yet, but I internally switched to using godot despite how much work I have to repeat because unity has declared hostile intent towards indie games. Even if they walked it back the threat of their whims is still there.