this post was submitted on 29 Dec 2023
144 points (98.6% liked)

Godot

5855 readers
28 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
 

(I'm not affiliated with the devs)

For the unaware, Road to Vostok is one of the most popular games that switched from Unity to Godot. The dev made many devlogs detailing his journey of porting everything and his experience with the engine. Aside from his porting journey, it's also one of the very few Godot games going for a realistic high-fidelity artstyle. Now, the first demo of the game rebuilt in Godot is out.

I gave it a shot and it's quite good. Performance is really good and everything seems to be working just fine. Graphics aren't AAA levels which is expected, but it looks fine. The lighting being a bit flat makes me wonder if the dev isn't using global illumination.

Either way, a pretty nice milestone for Godot to prove you can transition from Unity without major issues!

top 12 comments
sorted by: hot top controversial new old
[–] trivial_wannabe@lemmy.world 23 points 10 months ago

This is the most realistic game I've ever seen running with the Godot game engine. This is huge!

[–] Metz@lemmy.world 16 points 10 months ago* (last edited 10 months ago) (1 children)

Singleplayer. Very nice. I hate that nowadays almost anything "survival" is multiplayer-only. And seems to run fine with Proton-GE on Linux!

[–] merthyr1831@lemmy.world 4 points 10 months ago

Big benefit for Godot is that it's trivial to build for Linux. Yeah Unity is ""cross platform"" but it's so deeply dependent on Microsoft's tech stack that it's not nearly as easy

[–] tabular@lemmy.world 12 points 10 months ago (1 children)

More devs using an open source game engine ignites my hope for more open source games.

[–] popcar2@programming.dev 10 points 10 months ago

I've noticed in the community that there are a lot (legitimately good) open source games in development with Godot! The issue with open source games 5+ years ago and further is that they were really complicated and hard to get into, often written in C++ using frameworks like OpenGL. Having such a good open source engine makes it soooo much easier to find people willing to join projects.

One game I have my eye on is JDungeon, an open source 2D MMORPG made in Godot. It's still in very early alpha so there is barely a game to play right now, but it seems to be progressing quite nicely.

[–] TheOakTree@beehaw.org 5 points 10 months ago
[–] Adubya@lemmy.world 4 points 10 months ago

I'm following this project for sure. Glad to see developers making the switch.

[–] onlinepersona@programming.dev 2 points 10 months ago (1 children)

Would try this out, but it's windows only. Will wait until it's more stable and it's out of Early Access. Looks a lot like Tarkov, but written by a single dude? Pretty bonkers.

CC BY-NC-SA 4.0

[–] GammaGames@beehaw.org 2 points 10 months ago

And it was ported in three months!

[–] weeahnn@lemmy.world 1 points 10 months ago

Pretty cool! Hope this is a sign that more and more games with larger scopes will start using it!

[–] pkill@programming.dev -4 points 10 months ago* (last edited 10 months ago) (1 children)

hear mention of medium

leave immediately

[–] onlinepersona@programming.dev 0 points 10 months ago

Do you do the same when youtube is mentioned?

CC BY-NC-SA 4.0