this post was submitted on 14 Jan 2024
66 points (90.2% liked)

Games

16697 readers
1238 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
all 31 comments
sorted by: hot top controversial new old
[–] Chestrade@lemmy.world 40 points 10 months ago (2 children)

AAA companies are focused on this sort of gimmick instead of making their game fun and playable.

[–] dsemy@lemm.ee 9 points 10 months ago

Better to focus on a gameplay gimmick than make the same game again.

[–] GoodEye8@lemm.ee 3 points 10 months ago (1 children)

Well the finals has taken this gimmick and made it fun.

[–] quams69@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

The Finals is a product that understands its demographic, EA has absolutely no clue what their demo is for BF and that's why we got a BR movement shooter with 2042.

These corpo dummies just look at what's popular and tell their devs to copy it to maximize profit. They do not give a fuck about making a good product, they care about minmaxing spending.

[–] Iamsqueegee@sh.itjust.works 30 points 10 months ago

I think they did really well with Battlefield 2042. It destroyed my interest in the Battlefield franchise. Loved Battlefield 4, 5 and the second 1, though.

[–] starman2112@sh.itjust.works 23 points 10 months ago* (last edited 10 months ago) (3 children)

The ~~developers~~ publishers, when asked if it would be fun, had no response

[–] hayes_@sh.itjust.works 5 points 10 months ago

Don’t blame the devs.

It’s the execs and PMs who have other priorities.

[–] quams69@lemmy.world 3 points 10 months ago

Publishers* I imagine the devs are screaming internally

[–] FluorideMind@lemmy.world 2 points 10 months ago

You ever notice how 4-5 years after release dice games become really solid? It's because ea stops giving a shit and dice can finally fix them.

[–] jeeva@lemmy.world 15 points 10 months ago (1 children)

Maybe they should focus on nice things like player-run dedicated servers, or being able to play the game with a larger group than four people...

[–] AnUnusualRelic@lemmy.world 0 points 10 months ago* (last edited 10 months ago) (1 children)

How about... the best destruction effects in the industry? Wouldn't that be nice?

[–] sugar_in_your_tea@sh.itjust.works 2 points 10 months ago* (last edited 10 months ago)

Well that's not happening. The Finals is eating their lunch on deductible environments.

At least let us run servers so we can continue playing it after they give up on it.

[–] fckreddit@lemmy.ml 15 points 10 months ago

Most realistic destruction isn’t going to stop EA and DICE from monetizing the game to hell and back. Stick to indie games.

[–] Moldy@kbin.social 12 points 10 months ago* (last edited 10 months ago) (1 children)

Now, I'm assuming they mean pre-computed and animated destruction, but there's a little part of me that's hoping they go Red Faction Guerrilla with it. A large-scale FPS where the battlefields can change in violent and truly unpredictable ways would be incredible.

[–] Tar_alcaran@sh.itjust.works 11 points 10 months ago

Another game claiming to do "realistic destruction" that will completely fail to meet even Red Faction (2001) levels.

[–] YeetPics@mander.xyz 7 points 10 months ago

They've done wonders creating destructive effects in their fanbase, why would this be any different?

[–] Blxter@lemmy.zip 6 points 10 months ago (2 children)

Because they see how they failed in doing so and another company beat them to it. (The finals)

[–] soviettaters@lemm.ee 3 points 10 months ago (1 children)

The Finals was created by former BF devs so they got beat at their own game.

[–] Blxter@lemmy.zip 1 points 10 months ago

Yea its really funny and sad when you think about it.

[–] ShepherdPie@midwest.social 3 points 10 months ago

Bad Company 2 allowed you to demolish just about everything. They seemed to have scaled that back with each new iteration.

[–] Secret300@sh.itjust.works 6 points 10 months ago (1 children)

About fucking time. I started playing battlefield for the destruction and 2042 had less destruction than bad company 2

[–] GoodEye8@lemm.ee 4 points 10 months ago (2 children)

Pretty much every BF since BC2 has had less destruction than BC2 and for good reason, flattening the entire map makes for very boring gameplay. IMO BF3 and BF4 hit the sweet spot of having enough destruction to have an impact while still maintaining some modicum of level design.

But now I don't even play battlefield and I probably won't return until the destruction is on par with the Finals.

[–] sugar_in_your_tea@sh.itjust.works 1 points 10 months ago

IDK, The Finals looks pretty fun and they allow complete destruction of the map.