40
submitted 7 months ago by elfkan@kbin.social to c/godot@programming.dev
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[-] elfkan@kbin.social 6 points 7 months ago

Very sorry about that, don't know why my posts kept duplicating

Our discord: https://discord.gg/8XTgDtB
Itch page: https://elfkan.itch.io/rixas
Consider supporting the project: https://ko-fi.com/elfkan

A completely free(forever) grand strategy game where you control everything about your army, air force, and navy.
In Rixas, you will possess the heads of your country’s military throughout time. You will be able to create gear down to the finest details. The loadout of every soldier and composition of every platoon is under your control.

Politics is at large, as it is in any other organization. You don’t have full control over the government or your subordinates. People need time to be convinced of new ideas or equipment, and victory can make a nation complacent.

If you are curious and want to see more, check out the itch page or my other socials, or ask me anything!

[-] onlinepersona@programming.dev 4 points 7 months ago

My first thought was "damn, that's an interesting way to visualise an ink cartridge".

Anti Commercial AI thingyCC BY-NC-SA 4.0

[-] bbuez@lemmy.world 2 points 7 months ago

Very much reminds me of Children of a Dead Earth as far as configurability goes.. down to the cartridge! I will very much be keeping my eye on your great work here :)

[-] elfkan@kbin.social 2 points 7 months ago

Thanks for your kind words! Everything is already functional! Just didnt have graphics for my designers yet.

Coade gave inspiration for editors for sure, but there are some key differences in overall gameplay based on my perceived shortcomings.

  1. Grand campaign and history
    Rixas will have a grand campaign that lasts 70 years(tech wise) in a fictional world that allows for organic military buildup and worldbuilding setup.

  2. Real cost, time, logistics, materials
    Currently this is abstracted, but things in rixas need proper tooling, resources, and transport to warehouses or the frontline (check out my stockpile video for a sliver!).

  3. Persistent grand battle map w rear line
    All squads on the map doing their thing at once. This includes real supply trucks, field kitchens, hospitals, mechanics, etc!

[-] bbuez@lemmy.world 1 points 7 months ago

My bad! I just got a proper look and I'm downloading right now, I wish you good luck in development! I'm maybe 1% to a prealpha for my own and can't quite find the time, making a game is hard!

[-] elfkan@kbin.social 2 points 7 months ago

Oh no worries, it wasn't rude at all, I just wanted to point out the differences! I like COADE but just find it a bit lacking for my liking. Also, thank you very for your donation!

[-] bbuez@lemmy.world 1 points 7 months ago

Anything to help a fellow dev! :))

[-] elfkan@kbin.social 1 points 7 months ago

For some reason, I can't directly reply to @onlinepersona . Haha, I think an ink cartridge designer would be very practical!

this post was submitted on 04 Apr 2024
40 points (97.6% liked)

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