this post was submitted on 24 Aug 2023
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Guild Wars 2

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submitted 1 year ago* (last edited 1 year ago) by Kaldo@beehaw.org to c/guildwars2@lemmy.wtf
 

So far I've learned 2 things about rift hunting:

  1. The only new unique reward from it are the essences
  2. To get to higher tier rifts, you need consumable 1-use "motivations" that let you open tier 2 rifts instead (which give higher tier essence)

Are there any other ways of getting motivations except crafting them? Are there any other rewards besides the essences, and do we know if they are actually used for anything besides crafting the new legendary armor once it's available in 9 months?

Either I'm missing something or they don't seem that interesting or lucrative to run a lot, especially if you're not interested in the armor? What's your experience with it so far?

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[–] Ravi@feddit.de 9 points 1 year ago (2 children)

I haven't really looked on the rewars yet. I have done quite some Tier 1 Rifts. My main proposal is to reduce the health/amount of the trash mobs in the first phase and triple the hp of the "boss" monster. I don't know how others feel about this, but clearing trash never feels great, fighting boss like monsters is great. Right now the trash clearing part is very long and the "boss" barely survives the breakbar burst at best.

[–] Sina@beehaw.org 8 points 1 year ago (2 children)

The tier2 boss champ I've seen was stronger than most pof legendary bounties.

[–] Kaldo@beehaw.org 4 points 1 year ago (1 children)

Not quite, they only had one bounty modifier and could still be killed pretty fast with 5-10 players. I'd say PoF regular bounty, and then tier 3 is gonna be a PoF legendary bounty-level fight.

[–] Sina@beehaw.org 3 points 1 year ago (1 children)

Those green circles really wrecked everyone though, It's possibly a bug.

[–] CoffeeDart@lemmy.dbzer0.com 3 points 1 year ago* (last edited 1 year ago) (1 children)

the mechanic is that people with greens spread out and don't overlap eachother and there also need to be atleast 1 more non green circle player in them to help soak the damage. They should really tweak this mechanic so that if there are only 3 players, it doesnt give out 3 green circles. That's whats happening currently

[–] berdandy@mstdn.games 5 points 1 year ago (1 children)

@CoffeeDart @Sina @guildwars2 it did have a bug that was fixed last night:

“Avatar of Regret's Crushing Regret attack now properly limits the number of players targeted when fewer players are within range.”

[–] CoffeeDart@lemmy.dbzer0.com 2 points 1 year ago

Oh good! Thanks for the update

[–] Ravi@feddit.de 4 points 1 year ago

Sounds better to me. I don't mind if they give you harder open world content. Legendary bounties are laughable easy in trains nowadays anyway.

[–] Kaldo@beehaw.org 6 points 1 year ago (2 children)

Tier 2 rifts have a proper champion miniboss that's much tougher to kill so I think it's only an issue with T1s (and those are meant for < 5 players anyway). My bigger possible issue is with rewards since I'm still not sure why are we closing them, at least PoF had the new armors, elegy mosaics, trade contracts in addition to regular drops like unids and money.

[–] nightdice@feddit.de 4 points 1 year ago (1 children)

I can help you with that! The Essences are used in legendary armor crafting for the PvE legendary armor.

[–] Kaldo@beehaw.org 4 points 1 year ago

Thanks but I said as much already in the main post above ( "do we know if they are actually used for anything besides crafting the new legendary armor once it’s available in 9 months?"). I already have legendary armor from raiding so I'm not interested in this one, and considering the essences are accountbound I'm not sure what are they good for to me.

[–] Ravi@feddit.de 3 points 1 year ago

Okay that seems plausible, just wish the pre-event was shorter then.

Out of curiosity, have you unlocked the astral ward masteries? My guess would be that you need the rifts to get the non legendary armor unlocked by the madtery.