this post was submitted on 02 Sep 2023
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Unixporn

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I'm staying with a friend for the weekend, but I mustn't stop progress on my text-based game engine.

  • distro: MX
  • wm: herbstluft
  • terminal: kitty
  • bar: polybar
  • editor: vscode
  • oats: github
  • game engine: github
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[–] 1couchpotato@lemmy.dbzer0.com 2 points 1 year ago (1 children)

Is the dikuMUD engine not sufficient? Why build your own?

[–] wesker@lemmy.sdf.org 2 points 1 year ago

A couple of reasons, really.

  1. I needed an interesting project to experiment with architecture and paradigms.
  2. A strong personal portfolio is great leverage when negotiating professional pay.
  3. I've seen the diku source, and all due respect to the godparents, but it's not a codebase I want to work in. I also want to create a new engine that makes it easier to create extensions that tap into more modern technological advances, like story telling AI.