this post was submitted on 10 Sep 2024
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Godot

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[–] emr@lemmy.sdf.org 8 points 3 months ago (2 children)

I'm so hype for typed dictionaries

[–] GammaGames@beehaw.org 3 points 3 months ago

We finally don’t need custom resources for simple exports!

[–] gccalvin@lemmy.world 1 points 3 months ago (1 children)

Would you be willing to explain what a typed dictionary is and when it would be useful in the context of Godot?

[–] julianh@lemm.ee 3 points 3 months ago (1 children)

Gdscript let's you do static typing, so "var a : int" ensures that a is an integer. This can help prevent bugs and bad code, and even speeds up the interpreter since it can make some assumptions.

So until now, you couldn't do that with dictionaries, they always allowed any type as a key or value. This adds that functionality so dictionaries can be used with stricter rules, preventing bugs and making them faster.

[–] gccalvin@lemmy.world 1 points 3 months ago