this post was submitted on 24 Sep 2024
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Games

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[–] Berttheduck@lemmy.ml 10 points 1 month ago* (last edited 1 month ago) (1 children)

I very much enjoyed my play through of this. Had to reload a few scenes after a failed quicktime or something but got an ending I was happy with. I especially enjoyed the main menu ai lady, that was a bit of a mind screw.

[–] yogthos@lemmygrad.ml 3 points 1 month ago

Oh yeah, breaking the fourth wall at the end was a fun bit.

[–] MasterDeeLuke@lemmygrad.ml 7 points 1 month ago (1 children)

Great game, this was the first game that got me hooked on purely narrative focused games. The androids are a stand-in for proles and Markus is essentially Lenin.

[–] yogthos@lemmygrad.ml 4 points 1 month ago (1 children)

Yeah that's the aspect of it I really enjoyed as well. Almost surprised it was even made because the message isn't exactly subtle.

[–] Philo_and_sophy@lemmygrad.ml 5 points 1 month ago (1 children)

But it is super, super watered down to the point of being lip service rather than any meaningful story about revolution...

[–] yogthos@lemmygrad.ml 4 points 1 month ago

For sure, but even just the concept of it is a refreshing change from the usual you just have to work within the system to reform it message that we see.

[–] ButtigiegMineralMap@lemmygrad.ml 7 points 1 month ago (1 children)

I never played it but saw a playthrough of it when it first released. Sorta like playing it but definitely annoying when the YTer would choose something I wouldn’t have picked

[–] yogthos@lemmygrad.ml 7 points 1 month ago (1 children)

It's definitely very cinematic. I found playing through added to the immersion because sometimes you screw up and then a character dies or something.

[–] ButtigiegMineralMap@lemmygrad.ml 4 points 1 month ago (1 children)

I also loved the graphics, I’m not a graphics nerd personally, I still play the first uncharted games, the first 2 infamous games and Spiderman Shattered Dimensions on PS3 and never care about graphics but when I saw Detroit: Become Human I was in awe. And yeah definitely the scenes felt like they had a lot of weight behind each scenes, which I really enjoyed. As much as I like the Walking Dead Telltale games, there are only like 2-3 choices in each chapter that ACTUALLY matter, if that.

[–] yogthos@lemmygrad.ml 2 points 1 month ago

I noticed that as well, Telltale games are fun, but choices ultimately end up being superficial where most of them don't really matter in the end. Here, it really did feel like there was weight behind them, and the fact that you could lose characters through the game made it more impactful.

[–] sovietsnake@lemmygrad.ml 5 points 1 month ago (1 children)

I've played Farenheit and Heavy Rain and read a bit about Cage, I feel I'd like his previous works more but I'll give it a try.

[–] yogthos@lemmygrad.ml 6 points 1 month ago

It feels a lot like Heavy Rain, and I really enjoyed the story. It's not without flaws, but the characters are good, and it's really well done overall.

spoiler


The premise of the story is basically that androids are being used as slaves, and one of the options that becomes available is to start a revolution.

[–] CicadaSpectre@lemmygrad.ml 5 points 1 month ago

I love this game. I did well on my first playthrough, but of course I managed to get the two characters I wanted to save most killed :(

[–] IngrownMink4@lemmygrad.ml 3 points 1 month ago (1 children)

I think Detroit: Become Human was the first game I ever platinum-ed. I was really looking forward to playing it when it was announced, even more so knowing that it was being developed by the creators of Heavy Rain. But Detroit: Become Human seems even better to me in many ways.

One of the things I liked the most was the setting. A fictional Detroit going through a serious economic crisis due to the monopoly of Cyberlife, the company that manufactures the androids. The city is full of interesting details, such as electronic magazines, which put you in context about what is happening outside Detroit. The characters are very well written, and I myself at least became very invested in most of them (Hank, for example). The character modeling, subplots and use of narrative are also great.

One of the drawbacks is that in some outcomes, you are severely punished for resorting to violence (even if it's justified). And trust me, when you play this, you will know what I'm talking about. These are the kind of decisions that leave you with a bad taste in your mouth if you make the “wrong” choice.

Despite this, it's a great game IMO :)

[–] yogthos@lemmygrad.ml 2 points 1 month ago

That's very much been my impression of the game as well. The writing is really good, and Hank was also one of the characters that stood out for me where he's not likeable at the start, but in the end he has a lot of growth. I think it also captured really well how humanity would react to androids demanding rights. While it does punish choices where violence is justified, it also acknowledges that violence can be necessary in the end.