As i sadly have not found them here:
-Gothic (all three). One of the first non-us-centric and it showef
- giants:citizen kabuto. Weird genre-mashup that also was funny.
And a ton more I'm too lazy to list.
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As i sadly have not found them here:
-Gothic (all three). One of the first non-us-centric and it showef
And a ton more I'm too lazy to list.
Ahh Reggie, I hear yer quite the man aboot toon
I remember having a demo for giants: citizen Kabuto, it was a weird and fun third person shooter. The thing I remember most is the initial quest giver guy and the way he would say "huuungry" something about it stuck in my brain
I have been playing a lot of Arma reforger and rimworld lately and I love both but they definitely won't meet everyones taste.
For me personally, any game in the Super Smash Bros series.
They've always been a go-to when hanging out with friends, in their time.
Melee still has a following. Nobody likes brawl because of tripping (among other things i'm sure), but I learned how to mod brawl and added so many custom stages and character skins. Sm4sh was ok, and Ultimate is so complete.
Yeah it's Nintendo and "it's always moral to pirate Nintendo games" and there's plenty to complain about their online services but I've played smash so much that every time a new game comes out immediately a must-buy.
Velocity 2x - extremely fun fast paced 2d space shooter & platformer. Is extremely rewarding when you start to get to good at it and learn the levels.
Muramasa Demon Blade/Rebirth - also really fun and satisfying skill-based combat game but with some light RPG elements. What I really love about it though is the sheer vibes. Set in feudal Japan with gorgeous artwork and sound/music. Great fun and a piece of art.
some recent games I absolutely loved
Which kind of games. From an Rpg perspective,
Alice is missing a silent Rpg, which is played using instant messenging. That one is absolutely crazy, with a lot of potential for bleed
Blade in the dark, which is basically the latest revolution in Rpg. And led to the FITD games, it kept the yes but partial success from previous generations of PBTA games, use long term actions (aka clock) for everything (same mechanics for opening a lock, seducing the princess or fighting a guard), and has this downtime phase which is more than just spending XP. It also has flashback mechanic letting you jump to the action and plan latter
Mork Borg, the system is fine but banal. However, the weird aesthetic makes it a must have in a rpg lover collection
Forged in the Dark games are great; I haven't gotten to play Blades, but I've run some Scum & Villainy (which is a space opera setting: think Star Wars meets Firefly), and it's probably my new favorite system
MorkBorg is fun for the aesthetic, but the combat always seems to just drag on, with round after round of damage getting blocked by armor. On the up side, the rounds go really quick.
Doom 1993/doom 2. Decades of gaming since it came out and STILL nothing has beat the tactile sound of the super shotgun paired with the moans of demons collapsing. Absolutely amazing. though I only have 100+ hours in these 2 games combined they are a must play.
Closest I can think of is the engineers plasma gun in Deep Rock Galactic which is my #2 must play game. Its SO fun and a successful grapple + special powder x2 + grapple + skull crusher to get into a nitra vein when the engie isn't around is so incredibly satisfying. 1700 hours shows I love it so much.
Minecraft. Need I say more? rough estimate as a lot hasn't been tracked but 1500 on switch and 153 days on prismlauncher is around 5,000 hours in this silly block game.
EDIT: didn't expect the variety of games in this thread, very interesting
Mass Effect Trilogy (legendary edition).
To give something that most likely has not been mentioned: Marvel's Guardians of the Galaxy. The character banter is the best I've encountered in any video game thus far.
Voices of the Void.
Oh, wait. It's free right now??? Go get it!
You can't buy them anymore. They're all got delisted from every store by the publisher.