Fluid mechanics overhaul and train interrupts.
I want the factory to grow in to a solar empire
Only for you to look back at your Sins of a Solar Empire?
Never look back, it's just dead space, oxygen is not included. We move to the homeworld because we are elite, dangerous astroneers. Privateers or Rebels we are all Star Citizens and need to behave like are hell diving everyday.
Elevated rails and better bot pathing. Also various UPS improvements. Obviously keen for new planets and space age related things but it’s more the various QOL stuff I’ve been keen for.
That and hoping with elevated rails I can launch trains full of uranium into biters by deleting tracks, roller coaster tycoon style.
Honestly me too, I've been avoiding reading loads about the new planets etc so don't know all the stuff coming but smoothing over lots of little QOL papercuts will be so good
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