[-] ABoxOfNeurons@lemmy.one 2 points 9 months ago

The last time I went to a doctor, they read a list of questions from a form, entered my answers into their system, and then said they'd get back to me in a couple weeks to tell me if my insurance company would allow a follow-up. That appointment should have been a web page.

Most doctor's appointments I've had recently have followed the same pattern. A good doctor is invaluable. A burnt-out noob doctor following strict procedure is like a worse GPT that your have to meet in a building full of every conceivable virus, and that costs $500 instead of $0.05. A motivated layman with GPT4 and a prescription pad would have beaten 3 out of 4 doctors I've seen since covid.

This is just my experience in the US mind you. Maybe I've had bad luck with humans, but I haven't been impressed since all of the experienced ones retired.

[-] ABoxOfNeurons@lemmy.one 4 points 9 months ago

This is based on a misunderstanding of how prices are set. The price is set based on what the market can bear. Costs pretty much only determine if the thing is worth making, given that.

It's the same reason rent doesn't go down when property taxes do. I mention this not to tear you down, but because it's a common argument for bad policy.

[-] ABoxOfNeurons@lemmy.one 1 points 1 year ago

Thanks! Might steal that for my setup.

[-] ABoxOfNeurons@lemmy.one 3 points 1 year ago

I'm not sure, but what are the wheels mapped to? Are they scroll or mouse x/y/something else?

[-] ABoxOfNeurons@lemmy.one 5 points 1 year ago

I once used it to throw an unreachable chest into a chaam out of spite...

[-] ABoxOfNeurons@lemmy.one 4 points 1 year ago

I had one option for a backpack skin available from the deluxe version (don't judge), but that was all so far. I haven't finished any major quest lines though,

[-] ABoxOfNeurons@lemmy.one 5 points 1 year ago

I think they made the right call too. It's better for almost everyone. A lot of flight sim types are also techies, so I bet the mods will bias that way.

[-] ABoxOfNeurons@lemmy.one 13 points 1 year ago

I'm having a great time, but I also love FO4 and No Man's Sky. The toe-dip I've done into colony building shows that they put real thought into Astroneer-like automated manufacturing stuff, which is my crack, and something I missed in NMS and FO4. It's also clear from the first city that they know how depressing FO4 is, and wanted to add more variety.

Story and characters are a cut above any other Bethesda game so far, but that's not saying much. My wife is replaying BG3 next to me, and it makes Starfield's writing look amateurish by comparison. It's not the core of the game though, so eh.

Downsides so far have been that the minor planets/moons don't have much to do, and that inventory management is annoying with how much crafting components weigh.

Ship combat is... Fine. It's not as intricate as Elite: Dangerous or SW:Squadrons (for sim gamers, weapons are all on REALLY forgiving gimbals, which makes precision unnecessary), but not actively bad like NMS VR. I think it's a good compromise, because not everyone wants to deal with a realistic sim in what is essentially a minigame.

It's also complex, which is good, but adds some awkwardness to the beginning.

[-] ABoxOfNeurons@lemmy.one 2 points 1 year ago

Love that cozy sci-fi. The Last Gifts of the Universe was also really good. Mostly a story about people in space.

[-] ABoxOfNeurons@lemmy.one 2 points 1 year ago

As far as I understand, energy is conserved. Light inside a closed box will ultimately turn to heat too.

[-] ABoxOfNeurons@lemmy.one 2 points 1 year ago

Scorn was worth a shot if you've already played Soma and RE. The mechanics are... Fine. The art is jaw-dropping. It's like Amnesia if H. R. Giger had been the art director.

[-] ABoxOfNeurons@lemmy.one 3 points 1 year ago

Don't forget a bathroom trash can with a bag.

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ABoxOfNeurons

joined 1 year ago