Auster

joined 3 months ago
[–] Auster@lemm.ee 1 points 2 weeks ago (1 children)

Mint seems decent all around. No cutting edges nor it's specialized in any areas, but it's a jack of all trades, and rather stable.

[–] Auster@lemm.ee 3 points 2 weeks ago

Deus Usopp! 🙌

[–] Auster@lemm.ee 14 points 2 weeks ago* (last edited 2 weeks ago)

Short version I wrote for another news piece but that, to my understanding, should apply for this too:

The text is obtuse and the article’s title and cover are pretty clickbaity, so here’s a tl;dr:
In the US, according to the article, it’s possible to lend multiple forms of digital medias and software as you’d do with physical medias. But when requested to extend this understanding to games too, the US Copyright Office denied the change.

[–] Auster@lemm.ee 3 points 2 weeks ago

Finished it! Found it to be much better than the first game indeed. ^_^

[–] Auster@lemm.ee 1 points 2 weeks ago

I'm playing the PC version of SMCP, and the only difference I can notice, maybe due to the better hardware, is that the game seems to be a bit faster on PC than on PS2. And have yet to test any of the other collections Sega made for/with the Sonic games.

[–] Auster@lemm.ee 2 points 2 weeks ago (2 children)

Dunno how much you played of the franchise, but if you got stuck early on (e.g. the dreaded Marble Zone in the punishing first game), maybe you could abuse save states? The franchise got several emulated releases, and I imagine it's not uncommon for them to allow such a function natively. And at least to me, Sonic 2 plays much better and I remember kid me finding Sonic 3 even sharper.

[–] Auster@lemm.ee 3 points 2 weeks ago (1 children)

Was going to ask if you're a bot due to spamming the exact same post in 55 different communities if I counted it right, but looks like by this comment above you're not. Still, seeing the exact same post several times through the week is a great way not to promote those games, but to scare or anger people away from them.

[–] Auster@lemm.ee 1 points 3 weeks ago* (last edited 3 weeks ago)

The team seems rather inconsistent, or perhaps erratic, from my experience some years back. Not glaring issues, but small things that keep building up. In the RetroAchievements case, I can't help but wonder if they either want to have a walled garden, or if, looking at precedents from other companies, such as Microsoft's "EEE" strategy ("Embrace, Expand, Extinguish"), if they aren't trying to kill competition. And for the second point, it reminds me that the owner would throw hissing fits, at least up to some years ago, when projects he'd fork into Retroarch would change licenses, which, along with being an all emulators in one place project, making people draw in in detriment of stand-alone projects, makes me I fear it might be a precedent.

[–] Auster@lemm.ee 2 points 3 weeks ago

Ooooh, interesting! Thought it could've been one of DOS era's pre-rendered games.

[–] Auster@lemm.ee 1 points 3 weeks ago (2 children)

Is it from some game?

[–] Auster@lemm.ee 2 points 3 weeks ago (1 children)

Blocking, yeah.

[–] Auster@lemm.ee 4 points 3 weeks ago (3 children)

Putting the tone aside, I usually browse the All tab for that reason, and also because subscribing in Lemmy is weirder than it was on Kbin (even if it doesn't crash the page like Kbin did). Nothing personal against the communities, and sure, it's an exercise on patience, but after some time, the results become noticeable as my feed gets fine-tuned into what I want to see.

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