But which is better for this show (in your opinion)?
Added to my watchlist, which is getting very long, lol.
But which is better for this show (in your opinion)?
Added to my watchlist, which is getting very long, lol.
Veeeeeeery interesting! I haven't kept up on Warframe, but this looks to me like a big nod to Dark Sector, the studio's first attempt at a "Warframe" style game that ended up getting scoped down into a weird single-player game. But, most of the design language and ideas of Warframe came from Dark Sector first. I wonder if this is them finally making some explicit in-universe connections to the two games, as opposed to spiritual nods and references?
Oh, and anyone who hasn't seen it, NoClip's documentary series on Warframe is a great watch, even if you have no interest in the game itself: https://www.youtube.com/playlist?list=PL-THgg8QnvU7Weo1mCM9H2AXljC7UrDm8
Yup, 3 is amazing until the last 10-15min. So many satisfying conclusions to story threads started in 1 or 2.
I ran Gentoo for years. I run Arch now.
You're not wrong, lol.
'Course, I was running Gentoo when hardware was slow enough that you could see the real-time performance improvement from tailored compiles. Now shit's so fast that any gains are imperceptible by a human for day-to-day desktop usage. Arch can also be a bit of a time sink, I get it, especially setting it up takes time and thought. That's also why I like it, and always come back to it: I can set it up exactly how I want it, and it's really good at that. There's always weird shit that seems to happen to me when I try to remove Gnome in Ubuntu or other crazy shit that, yeah, everyone would tell you not to do, but Arch doesn't care. If I want combination of things, I can hunt for a distro that has it, or I can likely just set it up on Arch.
After setup, though, it's not any more effort to maintain than any other distro. shrug
Legit, the only character I could beat the last boss with back in the day. She's too short for the boss to hit when you're point blank, so you get these awesome matches with the final boss constantly backing away from a tiny chicken.
Form and function are inextricably linked: one will inform the other. A lot of the ergo-split community focuses on the use case where you move your hands as little as possible, and the designs tend to revolve around maximizing that ideal. And they are damn good at it. The drawback, as you note, is that it's a design that expects you not to move your hands around: it encourages keyboard navigation and shortcuts in place of using the mouse as much as possible.
That said, you can get around it. You can use layers to move common shortcuts to the left hand, so you don't have to do the whole "Stretch my hand across two units" dance. Or, you can look into something like a macro pad.
Me, I just deal. The comfort when typing is well worth the tradeoff, to me. I'll favor avoiding the mouse when possible, and just dance my one hand across both halves when needed. It's not a huge deal to me, but the whole point is personalization: find what works best for you!
At first, we grumbled but did it because we knew that running the services had a cost. Then it got normalized. "Eh, it's the price of one game a year, and I get to play whatever online and get three 'free' games a month, so it's a good deal."
Now, it's not a good deal anymore, at least for me. Hit the "Cancel" button on my sub not 5 minutes ago.
I grew up on consoles, spent my teens on PC, and my adult life I've always kept both around, because I love games, regardless of where they are, but yeah. Most of my multiplayer was already on PC, this just solidifies my PS5 as a media/single player game appliance.