CeruleanRuin

joined 1 year ago
[–] CeruleanRuin@lemmy.one 3 points 1 year ago

Cool. Cool cool cool.

[–] CeruleanRuin@lemmy.one 1 points 1 year ago

Funny, I just thought "My dad would get a real kick out of these."

[–] CeruleanRuin@lemmy.one 4 points 1 year ago

It's an influence game like anything else online now that the Internet is commoditized. Corporations and political influence campaigns can and do pay for control of high-traffic accounts and communities to nudge discussions to benefit whatever they're selling.

[–] CeruleanRuin@lemmy.one 6 points 1 year ago (3 children)

I've never encountered that myself. What communities are you commenting in that you're getting banned elsewhere for it?

[–] CeruleanRuin@lemmy.one 8 points 1 year ago (4 children)
[–] CeruleanRuin@lemmy.one 5 points 1 year ago

"Law & order" has always been code for putting [whatever marginalized group you don't like] in jail.

[–] CeruleanRuin@lemmy.one 1 points 1 year ago

Named in honor of Biff Yeager, I presume. His mail-in campaign finally paid off.

[–] CeruleanRuin@lemmy.one 2 points 1 year ago (1 children)

Hooray, ten minutes of new Groot content incoming. (Seriously though, I'll take it.)

[–] CeruleanRuin@lemmy.one 3 points 1 year ago (2 children)

Honestly it's a problem with binary ranking systems across the board. Maybe if there were additional axes you could vote on, like "agree/disagree", "quality/low effort", "nuanced/trite", etc. I don't know how one would go about implementing such a thing, but until someone does, we're stuck with having a simplistic system that doesn't adequately reflect the complicated responses real people have to content.

[–] CeruleanRuin@lemmy.one 3 points 1 year ago

I spent over a decade on reddit, and I learned that whenever someone did stuff like that, it was because I had struck a chord. And they usually got bored of their harassment pretty quickly when I ignored them.

[–] CeruleanRuin@lemmy.one 3 points 1 year ago* (last edited 1 year ago)

Give him some slack, he's young. At least I assume so.

 

Highly recommended podcast for anyone who loves film scores or music in general. The host is a sound designer & editor for Skywalker Sound, has done extensive sound work for Lucasfilm and Lucasarts games, and is also a prolific voice actor appearing in dozens of animated series and video games. He brings his sonic expertise to bear in analyzing the great scores of cinema and other media, from Jaws to Tron to Super Mario Bros. & Zelda. It's an incredibly well-produced show that sounds great and will always leave you feeling enriched and entertained.

In these two latest episodes, he takes a great deep dive into the music of Star Trek, the original series. It's a detailed look at an underappreciated aspect of the franchise, with archive interviews from people like Nimoy and Roddenberry, many many sound clips, and lots of insightful commentary.

One fun tidbit from this episode: Alexander Courage himself made the sound of the Enterprise whooshing past during the opening credits.

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