Die4Ever

joined 6 months ago
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Anyone ever played this game? I remember it pretty well, especially the egg puzzle at about 3:40 lol

[–] Die4Ever@retrolemmy.com 3 points 4 months ago (1 children)

There's also a small plugin I made which might help slightly with touch screen controls lol

https://github.com/Die4Ever/openrct2-touch-plugin/releases/latest

I wrote it a long time ago before realizing that plugins weren't supported on Android at the time, but they are now!

 

Happy 35th Anniversary to (I believe) the first Ninja Turtles game for home release. I loved Ninja Turtles as a kid, and I did attempt to play this game (on NES) a lot, but it was way too difficult lol. At least the soundtrack rocked.

For this post, we're using the May 12th release date of the Famicom and other platform releases. The NES release was June 1st. Apparently this game was on DOS too, I had no idea it released on so many platforms! Wikipedia lists the platforms as: Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum, PlayChoice-10.

Wikipeda Synopsis

Teenage Mutant Ninja Turtles, known as Geki Kame Ninja Den in Japan and Teenage Mutant Hero Turtles in Europe, is a 1989 side-scrolling action-platform game for the Nintendo Entertainment System released by Konami. In North America it was published under Konami's Ultra Games imprint in the US and the equivalent PALCOM brand in Europe and Australia.

Alongside the arcade game (also developed by Konami), it was one of the first video games based on the 1987 Teenage Mutant Ninja Turtles animated series, being released after the show's second season. The game sold more than 4 million cartridges worldwide.

Videos

Teenage Mutant Ninja Turtles Nintendo NES commercial

Teenage Mutant Ninja Turtles (NES) - Angry Video Game Nerd

DOS - Teenage Mutant Ninja Turtles

Teenage Mutant Ninja Turtles (NES) Music Soundtrack Playlist

Links

IGDB page

MobyGames page

Amiga

About !retrostatus@retrolemmy.com

This is the second post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

Post #1: [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)

 

cross-posted from: https://retrolemmy.com/post/6261478

Happy 40th anniversary to the first game in the King's Quest series, one of the first graphical adventure games, and where Sierra really made their name.

This game also kicked off the Adventure Game Interpreter (AGI) engine, which Sierra used for many games. Wikipedia says: They employed it in 14 of their games between 1984 and 1989, before replacing it with a more sophisticated engine, Sierra's Creative Interpreter. There's no Wikipedia article for the SCI engine, but I know it was used in Phantasmagoria and Shivers, here is the ScummVM wiki page for SCI instead.

Wikipedia Synopsis

King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.

It is the first official part of the long King's Quest series (not counting 1980's Wizard and the Princess), in which a young knight, Sir Graham, must save the Kingdom of Daventry to become the king. Designed by Roberta Williams, the game was revolutionary and highly influential in the evolution of the graphic adventure game genre by introducing more detailed graphics and animation.

An official remake titled King's Quest I: Quest for the Crown was released in 1990. An unofficial remake was released by Tierra Entertainment in 2001.

Videos

Space Quest Historian - King's Quest: A Fair and Balanced Retrospective

Power Pak - King's Quest - The First Adventure

Links

IGDB page

MobyGames page

About !retrostatus@retrolemmy.com

This is the first post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

 

Happy 40th anniversary to the first game in the King's Quest series, one of the first graphical adventure games, and where Sierra really made their name.

This game also kicked off the Adventure Game Interpreter (AGI) engine, which Sierra used for many games. Wikipedia says: They employed it in 14 of their games between 1984 and 1989, before replacing it with a more sophisticated engine, Sierra's Creative Interpreter. There's no Wikipedia article for the SCI engine, but I know it was used in Phantasmagoria and Shivers, here is the ScummVM wiki page for SCI instead.

Wikipedia Synopsis

King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.

It is the first official part of the long King's Quest series (not counting 1980's Wizard and the Princess), in which a young knight, Sir Graham, must save the Kingdom of Daventry to become the king. Designed by Roberta Williams, the game was revolutionary and highly influential in the evolution of the graphic adventure game genre by introducing more detailed graphics and animation.

An official remake titled King's Quest I: Quest for the Crown was released in 1990. An unofficial remake was released by Tierra Entertainment in 2001.

Videos

Space Quest Historian - King's Quest: A Fair and Balanced Retrospective

Power Pak - King's Quest - The First Adventure

Links

IGDB page

MobyGames page

About !retrostatus@retrolemmy.com

This is the first post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.