[-] Domiku@beehaw.org 6 points 1 month ago

Crosscode was such a delight. I found the story surprisingly compelling.

[-] Domiku@beehaw.org 28 points 2 months ago

I teach high school, and it’s so hard to get students to pay attention, even with fun engaging projects. The reality is that these social apps are designed to be addictive, and it’s not a fair contest.

[-] Domiku@beehaw.org 4 points 3 months ago

RetroDECK aims to be an all-in-one solution. No need to mess with the terminal or anything.

It automatically configures the emulators, has a fantastic custom controller configuration, and is very easy to update through flathub/Discover.

[-] Domiku@beehaw.org 5 points 4 months ago

No but when I tried to change Mastodon servers, I was frustrated to learn that I could carry over my followers but nothing else. The platform highlighted "easy mobility," but I found that to be misleading.

[-] Domiku@beehaw.org 2 points 4 months ago

I think the biggest problem that Mastodon et. al need to solve is changing servers/accounts. There needs to be an easy way to move servers while retaining past posts, etc.

[-] Domiku@beehaw.org 2 points 4 months ago

Yeah, I turn them off in a lot of games. Otherwise I accidentally hit them and trigger some weird effect.

[-] Domiku@beehaw.org 15 points 5 months ago

One of my students has been begging me to buy Ultrakill since last year, and I keep saying no just to spite him. Maybe I'll finally give it a try!

[-] Domiku@beehaw.org 2 points 5 months ago

I’ve been excited for this game since the original trailer (I think it was a Nintendo direct). I have a few games to finish first, then I’ll get this.

[-] Domiku@beehaw.org 2 points 6 months ago

I definitely put up with shit graphics and potato framerate for Baldur’s Gate 3

[-] Domiku@beehaw.org 6 points 6 months ago

I’m surprised by Helldivers. I can’t imagine that it runs very well.

[-] Domiku@beehaw.org 2 points 6 months ago

OK - I thought this was the case, but wasn’t sure. At any rate, a microSD card is a good purchase (but that’s true for all of these handhelds).

[-] Domiku@beehaw.org 2 points 6 months ago

Should’ve named it The Holodeck!

1

I was using my phone today, and I realized that I have so many apps for the different charging networks. It's probably a pipe dream, but a federated database of all known charging infrastructure would be great. Each network could still use their own systems, but push out statuses, locations, and details through ActivityPub. It would also mean that folks can build their own apps on top of this data, allowing for some competition against Plugshare and ABRP. I'm sure that scraping and gathering data is a big impediment there.

Anyway, not sure where I'm going with this. But just a shower thought that I had yesterday.

1
submitted 1 year ago by Domiku@beehaw.org to c/tabletop@beehaw.org

On Sunday, I had some friends over, and we played Heat. It was my first time with the game, and I found it to be a lot of fun.

There's just enough strategy in managing your car's "heat" level. Take on too much, and you'll stall out. Don't take enough risk, and the other players will pull ahead. I accurately captured the tension of racing video games. "Do I floor it and come into the turn quickly, risking spinning out? Or do I brake and take it safely but lose my place?"

82
submitted 1 year ago by Domiku@beehaw.org to c/steamdeck@sopuli.xyz

This just seems odd to me. I know it’s a competitive game, and most folks will be playing with a mouse and keyboard, but it feels weird for Valve to put out a brand new game (built from scratch, at that) and not plan for this.

3
submitted 1 year ago* (last edited 1 year ago) by Domiku@beehaw.org to c/functionalprint@kbin.social

If you unzip the fabric lining of your suitcase, there should be some screws that attach the handle to the outside. This will commandeer one of those screws to hide the AirTag beneath the fabric lining (but close to the exterior shell of your luggage). Mine is a Samsonite, but I'm sure it works for others as well!

The holder itself

In situ

89
submitted 1 year ago by Domiku@beehaw.org to c/gaming@beehaw.org

My friend and I were discussing this over the weekend. Games are inherently different than movies, books, and music. They’re tied to specific hardware and operating systems that may not be available anymore.

I argue that if a game is no longer legally purchasable from the publishers or developer, it should be legally permitted to pirate it. Even EA agrees! They do not pursue copyright claims against LOTR games, as they lost the publishing license from New Line Cinemas years ago.

1
submitted 1 year ago* (last edited 1 year ago) by Domiku@beehaw.org to c/tabletop@beehaw.org

I really love the original video game. It’s so relaxing and has a great soundtrack. I love playing for a bit on my lunch break or when I need to unwind.

That being said, my main concern is that the management and tracking needed for a tabletop version might take away from that aspect of it. I’m a sucker though, and might get it anyway…

Update: I bought it 🤓

5
submitted 1 year ago by Domiku@beehaw.org to c/gaming@beehaw.org

I just wanted to share this since it can sometimes be hard to find communities on other servers. It’s still picking up steam (ha ha), but growing!

1
submitted 1 year ago by Domiku@beehaw.org to c/gaming@beehaw.org

First of all, that final battle was a wild ride! One of the phases took me a minute to figure out, but it was so much fun, and really connected with some of the unique themes of this entry.

I didn’t get nearly as close to 100% as I did in BotW. In the first game, I did every shrine and all of the side quests, but there is just so much more content to this game. I worried that if I tried to complete everything before the final battle, the game would overstay its welcome, and I would finish with a feeling of “just get it over with.”

I’ve actually found that sentiment to be true with a lot of larger games recently. I want to end on a high emotional note, even if it means completing less side content.

0
submitted 1 year ago* (last edited 1 year ago) by Domiku@beehaw.org to c/foss@beehaw.org

For those who are interested in building iOS apps for Lemmy, I found really nice package for interfacing with the API. I’ve been playing around with it, and it’s very easy to use!

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Domiku

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