Dutczar

joined 2 years ago
[–] Dutczar@sopuli.xyz 15 points 1 hour ago

Hey, so are plenty of dogs. Doesn't stop my ball headbashers from being good boys.

[–] Dutczar@sopuli.xyz 3 points 1 week ago (1 children)

Specifically Dark Souls 1, or also 2? Probably 1 since it's harder, but my friend did sorcery and crossbow only runs in 2.

[–] Dutczar@sopuli.xyz 7 points 1 week ago (2 children)

EU has done some legislation on microtransactions, the most recent one being mandatory real-life currency price tags instead of the in-game currency ones.

It could be seen as a gambling issue rather than digital ownership, but it at least means they pay attention to video games.

[–] Dutczar@sopuli.xyz 15 points 1 week ago

"He uses League of Legends as an example. Pirate Software suggests there is no good way to make the game playable without its client-server structure."

I can't watch PS's vid right now, but how? How is it different from Counterstrike Classic or Quake being played by local parties? Is it because LoL would need to make all content available for free in the offline version? Capcom didn't seem to have a problem when making offline MegamanXDive. In fact, multliple other examples PS brought up fall flat because of that one. I can envision a singleplayer offline Pokemon Go, or one ran by fans. It doesn't matter if it's far more trimmed down.

"Pirate Software then admits that if the game [The Crew] had a single-player component to it that was shut down with the online component, that would be unacceptable."

That's literally what happened though. The Crew has a solo mode. It's innacessable now. It kickstarted the movement.

Being a consumer, not a dev, has nothing to do with it. We already have legislation against microtransactions, even if the devs only lose from it, because consumers deserve better treatment.

Also, PS allegedly has benefit in going against SKG because he's developing a live-service game. I don't know the name, and I don't even care, because even without that his arguments are shoddy.

Lastly, he was just disrespectful and called the initiative ass off the get go, throwing insults, and refused to engage in discussion. If he's mad about people treating him the same, well, you reap what you sow.

[–] Dutczar@sopuli.xyz 1 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Does it still give you the ranking at the end for achievements? Or just seeing how much I got KO'd?

[–] Dutczar@sopuli.xyz 1 points 2 weeks ago

Which ones? Animal Well is still at -15% after a year, it's holding on.

I was a bit surprised to see Steamworld Dig 2 at -94%, but then I realised it's 8 years old.

[–] Dutczar@sopuli.xyz 1 points 2 weeks ago* (last edited 2 weeks ago)

Depends on which you did hear of. Spelunky you probably did, but is Octodad niche enough?

Ooh, try Full Metal Furies. I personally mostly played single player, but I think co-op should be cooler, though I only played a few stages.

[–] Dutczar@sopuli.xyz 1 points 2 weeks ago (1 children)

One of the devs boxed, and while I can't find a source, I heard the walking is supposed to give the same feeling as stepping into the ring. Which is pretty neat.

But I started turning on Youtube as early as after the 2nd boss...

[–] Dutczar@sopuli.xyz 6 points 2 weeks ago (10 children)

I already bought them a week ago, but Furi and Blasphemous since a friend got them, and we already beat Furi together. Gorgeous game, though the walking sections make me not want to play again, especially since my Furier difficulty save reset.

Also Bloodstained to go with Blasphemous in a bundle, since I was thinking about it for a while, and Beastieball, since I saw some posts from one of the devs on Bluesky a while back and they seemed cool. And the game seems to have great reviews.

[–] Dutczar@sopuli.xyz 10 points 3 weeks ago

Sheik exists... so it checks out?

[–] Dutczar@sopuli.xyz 2 points 1 month ago

Because it sometimes makes me feel better about there potentially being some purpose to us if we were created intentionally, provides a placeholder explanation for what's out there besides the universe, makes life more fun, and does not harm anyone (I'm not religious).

[–] Dutczar@sopuli.xyz 4 points 1 month ago (3 children)

TIL, I thought we usually kill the older animals first.

9
submitted 6 months ago* (last edited 6 months ago) by Dutczar@sopuli.xyz to c/steamdeck@sopuli.xyz
 

I'm planning to buy Sonic ~~& SEGA~~ All-Stars Racing Transformed ~~(what a title...)~~(Edit:I'm stoopid) and I remembered how fun it felt to control the first game on the Wii.

I tried looking up if you can replicate the same on the Steam Deck with its gyro, but my searches mostly talk about connecting steering wheel controllers. Did anyone use a setup like this from the community layouts, does it even work?

 

I'm replaying DeSu, doing the other routes one by one, and I've been wondering about how things play out if you let everyone die. Primarily how the Belial fight gets skipped (or so I heard), does the death clock, just, disappear before the fight?

Anyways, my idea was:

-quickly pick Yuzu route and 8th day on a "good" playthrough for another route, just to see how it looks when everyone lives, including the "protect Tokyo" sidequest

-reload save, do whatever other route I was doing

-as my final route, if I still feel like it, do a "jerkass route" where I let everyone die and do Yuzu ending

However, I know that you need Gin to do that sidequest. I guess I'll see the details once I do it on a "good" Yuzu route, but, if I want 100% completion on a single save, then I'll need to keep him alive? Or would I also need Haru alive, in case Gin gets sad and won't help? Or, most likely, I guess I'll just say "screw it" and resist the urge to see a 100% number on a save, if I did all I needed to over multiple saves. (Lucifer can't be that bad, right? Right?)

Also, right now I'm doing Atsuro's, I am way past the choice of letting Haru die, and will need to keep her alive for Amane and Gin's routes. So, Yuzu is the only I could let her die in now.

Alternatively, if there's a let's play, walkthrough or video that could satisfy my deranged needs to see these characters suffer, that would solve this problem easily. Or if someone tells me if Gin dying actually has any impact on the characters for more than 1 day. If not and it's just like two lines in the evening, I'll keep him alive on the "jerkass" run too.

Edit: Oh shit, I only now realised there's a message skip option, why didn't I see this? This should make replays faster, I haven't played in a while so this time I'm listening to dialogue tho

 

I've made it through the whole modern Persona series (besides dancing games) and the whole 3DS library. Also Nocturne and SH2.

I don't play to play the really obscure games like Majin Tensei or Demikids, but something like SMT1,2 or Devil Summoner (is that one translated?) sounds like something I'd still play. So, I'm barely halfway there, and these games were my main focus for a few years now.

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