[-] FunkFactory@lemmy.world 5 points 21 hours ago

Head First Design Patterns really helped me untangle the spaget

[-] FunkFactory@lemmy.world 4 points 3 months ago

Yeah casual guilds don't really have those issues because the requirements for skill at low raid tiers are so lax. Honestly the game kinda lends itself to toxicity when you play in 25-man groups, and it only takes a single person messing up in a mythic raid to ruin the pull for everyone. When it's like that, isolating the "problem" player is going to be pretty common, and people tend to be more elitist and toxic in general when they are hiding behind a computer screen.

That's not to say a high level guild can't be positive and supportive, though. One of the things I like about watching RWF is that most of the high level guilds seem to have such a tight bond, and they never point fingers over a single raid wipe. They're all in it together and come up with ways to compensate for each other's weaknesses. But it probably helps that every player is highly invested in playing absolutely perfectly, and I'm sure getting a guild to that point requires aggressively cutting out a lot of weak links along the way 😐

[-] FunkFactory@lemmy.world 1 points 3 months ago

Part of the problem is that UA is such a massive airline, odds are any alternatives would involve quite a bit of sacrifice. Not many people would be willing or can afford to take an extra 2 layovers or 50%+ extra travel time or cost in order to get to where they want to go 🫀 That's not to say I won't try my best to avoid UA though, I was already sick of them after my last trip and now I find this news.

[-] FunkFactory@lemmy.world 4 points 4 months ago

+1 if you can have automated checks do part of your reviews for you, it's a win. I never comment about code style anymore, if I care enough I'll build it into the lint config

[-] FunkFactory@lemmy.world 6 points 6 months ago

I kinda wish I knew what it was like working on Y2K stuff. It sounds like the most mundane bug to fix, but the problem is that it was everywhere. Which I imagine made it pretty expensive πŸ‘€

[-] FunkFactory@lemmy.world 2 points 6 months ago

same here, I've played hundreds of hours of Odyssey but the 2d platformers I will barely make it through to the end credits. For a company that produces as many games as Nintendo I think it's reasonable to consider the 2d and 3d mario platformers different series and hold them to independent expectations.

in any case though they're definitely holding off odyssey 2 until the next console release at this point 🫀

[-] FunkFactory@lemmy.world 2 points 6 months ago

I've had this in Japan, not sushi but at yakitori. Ended up in the hospital but it was fun to say I tried πŸ˜… and surprisingly tasty too. Yakitori is my fave Japanese cuisine, I only eat the cooked stuff now though πŸšΆβ€β™‚οΈ

[-] FunkFactory@lemmy.world 3 points 10 months ago

so how long does a raspberry vinaigrette take to make normally? I'm no chef but guessing significantly longer than 15 seconds

[-] FunkFactory@lemmy.world 1 points 10 months ago

imagine if any tech company sold a service at a price that's at least the cost to provide it, that would be outrageous

[-] FunkFactory@lemmy.world 1 points 11 months ago

Mt Dew isn't that bad but it's the kind of drink I can only have once in a while, probably the sugar content makes me sick. Black tea on the other hand, I could drink all day, and is fairly tasty too

[-] FunkFactory@lemmy.world 4 points 11 months ago

I think it might solve the problem that people often don't remember if they created their account using SSO or with an email/password combo. So the site looks up your email to see what login method you use in order to redirect you to the proper prompt.

[-] FunkFactory@lemmy.world -4 points 11 months ago

Funny I consider OW2 a better upgrade than CS2. But maybe because OW1 had a worse starting point. The game needed a total rebalancing and that was what OW2 was about. Yes it's not something they needed a "new" game for but it still made the game 10x more fun for me. CS2 doesn't seem like it's provided any rebalancing at all, feels basically just like a visual update (which OW2 also had). As a super casual player that only played a couple hundred hours years ago, I can't really tell the difference with the new engine (besides smoke mechanics) so the changes feel way less dramatic. But I'm definitely having fun revisiting CS. Also I can see why people would be more mad about OW2 monetization because CSGO has always farmed people for money whereas OW1 gave a ton of free skins. Now they kinda feel like they're at the same level 🫀

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FunkFactory

joined 1 year ago