[-] Kernel@beehaw.org 4 points 1 year ago

Gnome and some KDE applications used to offer tear-off menus that could be positioned anywhere, similar to NeXTSTEP and its derivatives. Seemed like a neat idea that still deserves some consideration.

[-] Kernel@beehaw.org 2 points 1 year ago

While I don't like neutering an artist's vision in the name of conformity or commercial pressure, it's generally a wise business practice to avoid deliberately offending your potential audience. I suppose a healthy gaming franchise needs new users to thrive, and maybe toning down the excess will broaden the game's appeal.

[-] Kernel@beehaw.org 1 points 1 year ago

Intuitively, that's how I assumed it already worked, and it's probably what most new users will also expect. But a single global identity also runs counter to the idea of decentralization, and could invite other further complications.

The current experience can still be pretty jarring.

[-] Kernel@beehaw.org 2 points 1 year ago

Strafefox's account of the game's development, if anyone hasn't seen it:

https://www.youtube.com/watch?v=69AOVtOUatY

[-] Kernel@beehaw.org 2 points 1 year ago

Designed by none other than the legendary Susan Kare, apparently.

Kernel

joined 1 year ago