That would usually be done before digging. Only after learning all you can through deep soil scans and confirming structural integrity so as to not have it break upon moving it. Then you may dig it up.
Those alternatives are old tech that has way more limitations than a neural implant.
Just because there is old tech that SORT OF does this, doesn't mean it can't be improved. That's the same attitude behind "not needing more than 4mb of RAM" back in the day. You can't stop progress all because YOU are fine with the current state of the tech.
Based on your reaction, I'd hate to hear your opinion on AI. Let me guess, its corpo data theft and only data theft?
What about the multitude of FOSS projects that even you could use if you wanted?
Jerboa
Its simple and lightweight. Can optionally get it on the app store if you want.
Natural Harvest
or something like that I think
Certainly looks better than the average indie game. And before you come at me for saying that.
Indie is often touted as "better than AAA". But in order for that to be the case, they need to at least offer something similar first. But most indie games are so far removed from even the average AAA game, that its basically apples and oranges.
AA, or mid-tier, is really where its at. Some of the best games in recent years have all been from the AA space. Even ones that launched rough like Elden Ring and Cyberpunk.
They are still leagues above the average indie game that most people here and "the site that shall not be named" tend to list off as their favourites.
So yes, Elden Ring indeed does have great graphics. Not the most cutting edge, but at least it looks like it belongs in the same generation as its competitors.
Funny thing is, most multiplayer blokes play at low settings anyways to maximize performance for some form of advantage.
God damn, you're right.
For starters, it would need to have level streaming and a landscape system. The visual scripting system could use some work as well. It also needs a better GI solution. The stuff that currently exists is still a ways off from being production ready. Something like SVOGI so we can get some decent, voxel-based global illumination. I think that's what they are trying for. But it still falls a bit short.
I mean, they do. But the case for Starfield specifically is how absolutely shite it is by comparison to even previous Bethesda games.
Much rather play Fallout 3, 4 and any Elder Scrolls game than Starfield.
A friend of mine has been looking to upgrade his gaming rig since its pretty old and low budget. Still even has Windows 7!
The build he's looking at has Ubuntu. I'm excited to welcome him into the Linux community.