SadTrain

joined 1 year ago
[–] SadTrain@lemmy.fmhy.ml 7 points 1 year ago

Sometimes that's what it takes for new players to really feel and understand the consequences of their actions. Combat might not always be the best solution and escaping a battle is always on the table.

[–] SadTrain@lemmy.fmhy.ml 1 points 1 year ago

That's kinda where I was before I put the game down for S1. The payout doesn't seem worth learning the dance

[–] SadTrain@lemmy.fmhy.ml 5 points 1 year ago (1 children)

My childhood was a LOT of Jet Moto 2, Coolboarders 2 and Twisted Metal 2.

Bring em all back.

[–] SadTrain@lemmy.fmhy.ml 1 points 1 year ago

Absolutely one of my favorite shows. It hits all the right notes for me. I can definitely understand why it wouldn't be someone's cup of tea, but it absolutely resonated with me.

[–] SadTrain@lemmy.fmhy.ml 1 points 1 year ago

I have that problem with any linear RPG/adventure game. They paint the path from start of game to completion with VERY obvious yellow paint. I wanted to like games like Darksiders, but the game felt very "on rails".

I don't want every game to be open world, but don't put breadcrumbs down for me either. Let me figure it out.

[–] SadTrain@lemmy.fmhy.ml 20 points 1 year ago

I'm a produce manager for a grocery chain in the SE US. I tell people ALL of the time to pick out the ugliest cantaloupe/honeydew because it's typically going to be the sweetest/most ripe.

You'll have people shaking, rolling, knocking on melons trying to find "the good ones". It's pretty funny to watch people make their selections.

[–] SadTrain@lemmy.fmhy.ml 5 points 1 year ago (2 children)

Uniracers? That game was awesome! The soundtrack was really good too

[–] SadTrain@lemmy.fmhy.ml 59 points 1 year ago (4 children)

Dozens of people still use Tumblr!

[–] SadTrain@lemmy.fmhy.ml 3 points 1 year ago (1 children)

https://www.wowhead.com/diablo-4/news/diablo-4-season-1-developer-update-liveblog-333849

Breakdown of the stream announcements.

I'm not saying I'm underwhelmed, but there's a part of me that wish they touched up the endgame more. There's a lot of potential and I feel like they've had AMPLE feedback from the community. World bosses still don't feel worth it. Nightmare Dungeons have been buffed, but still feel fairly mid. There's no increased incentive/reward to push higher keys aside from keeping the mob level in line with yours. Helltides getting buffed is nice, but almost feels meaningless without WT5.

[–] SadTrain@lemmy.fmhy.ml 8 points 1 year ago

It really only gets worse as time goes on. It's like the NPC level is static and they get one shot, but the monsters scale up and up. I only do the events because of the density for XP.

Thats the real reward, the resplendent would just be a bonus if you got it.