[-] Sinuousity@lemmy.world 8 points 2 weeks ago

Confusing syntax to replace confusing syntax, library dependencies that let you do nothing you couldn't do without them. Generic solutions are always the best for specific problems, right?

[-] Sinuousity@lemmy.world 17 points 2 weeks ago

VBA is horrid and incredibly outdated. I've written c# code that ran identical calculations on data being run through excel at literally over a million times the speed.

[-] Sinuousity@lemmy.world 3 points 1 month ago

Assuming we are not developing for Apple devices, it's C# all the way for me. I haven't touched another language that I would choose over it. The language is clear and functionally complete and all I suspect I will ever need for desktop application development.

Sidenote: I am fond of using JS for web dev, though the looseness of the syntax and the whole 'objects are just arrays' things make it hard to recommend for beginners

[-] Sinuousity@lemmy.world 23 points 1 month ago

I love the absolute compromise on the placement of that PS5. And each stair step has its own tiny rug?

[-] Sinuousity@lemmy.world 9 points 1 month ago

Just saw a Bungie job listing on LinkedIn too. Make it make sense. I did apply though

[-] Sinuousity@lemmy.world 5 points 2 months ago

Environment and character work was generally great in 4, but just look at that Phantom 'explodes' in the very first mission... It's remarkable how weak some of the presentation in the game was. While 4 did have some talented people working on the franchise still, it was obvious by then that 343 no longer cared and QA was absent. Also way way too much lens flare

[-] Sinuousity@lemmy.world 2 points 4 months ago

1-5 were all great. That series is the definition of "don't fix it if it ain't broke". Too bad that also means stagnation. I couldn't get into 6 at all

[-] Sinuousity@lemmy.world 10 points 4 months ago

Most people saw the facial animations and swore it off before even playing the game. Looking past it's flaws, I always felt it was a fine sequel, though the first game is definitely still the special one.

[-] Sinuousity@lemmy.world 6 points 4 months ago

Epic provides an engine with a lot of features including a wide swath of performance optimizing tools, but it's still up to the developers to implement the concepts and workflows correctly to keep their project bloat free at runtime. The 'crazy visuals' you're used to seeing from Unreal are always going to be big studios with a team dedicated to working on optimization, or for projects that aren't realtime or aren't interactive.

[-] Sinuousity@lemmy.world 22 points 4 months ago

So you're telling me all we have to do is beg the bots in multiple ways not to read the page and only the malicious bots will get away with it? Win - win - win I think

Sinuousity

joined 1 year ago