[-] TheLameSauce@lemmy.world 1 points 14 hours ago

Oh, hell yeah. Always wanted to watch the ELF while I lived in London, but it was impossible to find a free stream.

[-] TheLameSauce@lemmy.world 13 points 3 weeks ago

Expires every X months.

I've never been super into the idea of using a password manager rather than just using complex but memorable passwords for everything, but policy like this basically necessitates using one.

[-] TheLameSauce@lemmy.world 17 points 1 month ago

Ok, just in case anyone else had the same thought, this is not the podcaster and oldest brother of Travis and Griffin McElroy. This is just a dude that does sick commissioned art.

[-] TheLameSauce@lemmy.world 2 points 1 month ago

Do people try to contact coinbase for reasons other than "my 2FA doesn't work anymore and I'm locked out of my account"? My only exposure to people trying to get help for it was while I worked for a common 2fa company, but you can't really blame them if you didn't save backup codes before getting a new device...

[-] TheLameSauce@lemmy.world 2 points 1 month ago

I picked up a love of curry sauce or garlic sauce on my fries during my time living in London.

Those folks do fast food right - cheap, easy to find, and greasy.

[-] TheLameSauce@lemmy.world 3 points 1 month ago

Well, for one, the 18 deaths I imagine are only the ones they know about. Like most info that puts them in a bad light, I don't think the IDF would be very forthcoming with the actual numbers.

[-] TheLameSauce@lemmy.world 2 points 1 month ago

Might have misunderstood the wording - unless you do a lot of sleeping during working hours?

[-] TheLameSauce@lemmy.world 5 points 1 month ago

Of water, right?

Right?

133

I'm now a pro magic the gathering player! Never thought I'd ascend to such heights, I'm terrible at magic lol

[-] TheLameSauce@lemmy.world 6 points 1 month ago* (last edited 1 month ago)

I've gotta rep one of my all time favorite party games to this day (ported to PC) Worms Armageddon. They've had several sequels, but I believe that was the last one to use that particular physics engine, and every game since has just felt a bit... Hollow?

Also +1 to Paper Mario - S-Tier RPG, best of the whole series IMHO, tho the GameCube sequel TTYD is deserving of a very close second. I wish so bad they'd make a return to badges and acquiring new buddies and buddy upgrades throughout the game. The oragami king battle mechanics did not do it for me, and with it being the core mechanic of the game just soured my whole experience despite the rest of the game being pretty solid.

[-] TheLameSauce@lemmy.world 4 points 1 month ago* (last edited 1 month ago)

Spot on with Perfect Dark. It's one fault imo is that it was trying to do almost too much for the 64. Even as an expansion pak game, the graphics that the 64 was capable of could just not render the necessary detail for a lot of stuff to be easy to see/recognize.

[-] TheLameSauce@lemmy.world 12 points 1 month ago* (last edited 1 month ago)

I've heard there have been studies that indicate that in some part modern allergies are our bodies directing an evolved immune response that we once needed for all the parasites we constantly carried. They gave parasites to people that had certain food allergies and suddenly their food allergies were just straight up gone.

https://www.science.org/content/article/got-allergies-blame-parasites

https://healthland.time.com/2012/04/18/doctor-infects-himself-with-parasites-for-health-experiment/

[-] TheLameSauce@lemmy.world 3 points 1 month ago

We've been using famcal for this for years and it works pretty well. There's probably better, more robust options out there, but it's free and does everything we need it to so no complaints

5
submitted 3 months ago by TheLameSauce@lemmy.world to c/mtg@mtgzone.com

It’s that time of year again.

The weather is getting warmer, and your friends are all planning vacations. Sure, you could just go to FNM - or *shudder* spin up Arena - to get your Magic fix, but it's just not the same.

You love the social aspect of Magic. Thrills are hard to come by these days and winning a close matchup against a friend or talking about the latest spoilers with them is still one of them.

But half the people you used to play with have sold their collections off. The ones still playing are often just too busy to come around for a few games anymore.

You think back on simpler times.

Happier days.

Days when Magic: The Gathering was the only thing you and your friends could think about because it was so damn fun. It was social. It was creative. but above all, it was fun.

.

..

We have what you need.

What you crave.

THE DYNASTY CUBE

What is The Dynasty Cube?

The Dynasty Cube is a self-correcting, draft league in which Teams draft through the history of Magic, beginning with ABUR (the original four Magic sets from 1993-1994), and cumulatively adding newer sets in subsequent seasons.

Drafts are done “rotisserie”-style, then matches are scheduled throughout the following weeks to determine THE CHAMPION.

After The Championship match, cards that were drafted become harder to retain in the next draft, the next Magic set is added to the draft pool, and players draft again from the new pool of cards.

As the pool of cards evolves over time, the rules of the game may evolve as well. In The Off Season between The Championship match and the following draft, players will vote to enact new rules to The Draft or to the game itself.

Why is it called a “cube”?

“Cube” is a limited format that is typically curated by a single person choosing what cards are in the environment. In The Dynasty Cube, curation will occur as a product of how The Teams interact with the cards, combined with new sets being introduced each Season.

Teams? Isn’t Magic usually a 1v1 game?

In The Dynasty Cube participants are separated into one of 8 Teams of their choice. Teams can contain any number of members, however only one Pilot is designated to play a given match for that team. Teams will also designate a Captain who is the sole arbiter of any decisions made by that Team between matches, such as draft picks, trades, and league votes. It is expected - but not necessary - that a Team’s Captain consults their members to determine what decisions will be made.

The Dynasty Cube as a concept was heavily influenced by Fantasy Football and Blaseball, which sadly ended last year. Anyone familiar with Blaseball will notice some similarities as The League progresses.

If you want to find out more or are interested in participating, join the Discord!

7
submitted 3 months ago by TheLameSauce@lemmy.world to c/mtg@mtgzone.com

Introducing The Dynasty Cube

The Dynasty Cube is a long-form draft league that allows you to draft through the history of Magic in the format of a fantasy sports dynasty league.

At the moment, I've just finished spinning up a Discord server to host and manage the league through - if anyone is interested in being sent an invite link, please DM me!

Here are some of the finer details of how the league works:

Drafts are done in a "season" - a draft plus all matches for a given draft.

Teams are allotted a certain number of "points" to spend on the cards they draft to build their deck for the season.

Each card starts with a point value that goes up each time it is drafted or kept into another season, or loses points if it's never drafted.

After the draft, players may also make trades with other players. Card values do not change with trades, and both cards and future draft picks may be traded.

After completing a draft season, each player may designate any number of cards from their pool as "keepers". In the next draft, keepers will be automatically drafted for that team rather than being available to the other teams.

The current list includes most draft-worthy cards from Alpha through Legends.

Each season, the next chronological set/product will be added to the pool for the next draft, excluding cards that are deemed problematic to the format. If adding this set does not add a sufficient number of cards that 8 players can draft 45 cards (360 cards available worth no more than 1 point), the next set/product will also be added to the pool.

102
Post (lemmy.world)
38
submitted 5 months ago by TheLameSauce@lemmy.world to c/pokemon@lemmy.ml

Done by Dani at Dark Heart in Chicago

10
submitted 6 months ago by TheLameSauce@lemmy.world to c/nfl@lemmy.world

Good riddance.

13
submitted 1 year ago* (last edited 1 year ago) by TheLameSauce@lemmy.world to c/mtg@mtgzone.com

THAT'S RIGHT FOLKS, THELAMESAUCE'S JANKIUM EMPORIUM IS REOPENING, RIGHT HERE IN YOUR OWN FRONT FEDERATED DOOR!

We've closed up shop over at reddit and we've just finished moving all our merchandise here - AND WE'RE READY TO GIVE YOU UNBELIEVABLE DEALS ON THE JANIEST JANK YOU'VE EVER SEEN!

Do you strive to confuse your opponent when they open with a [[Thoughtseize]] and don't recognize a single card in your hand?

Do you get no joy out of winning a game simply because you curved out with evasive threats before your opponent could stabilize?

Do you dream about that one rare you managed to open 3 or 4 of and you just want to build something that showcases it?

WELL COME ON DOWN TO THE JANKIUM EMPORIUM FOR ALL YOUR JANKIEST NEEDS!

I've got something extra special for those high-rollers out there that just got wilcards out the wazoo ready to burn a virtual hole in your virtual pocket. I'm talkin' the biggest deck you ever laid eyes on. It's got everything.

Boardwipes Spot removal POWerful spellls Card advantage Ramp Reanimator Yesseree this here decck does it all! Now, I hear you saying, "but what ties this deck all together, it sounds like it's just a pile of random cards?" Well my friend, this here deck is all about LEGENDS. That's right, this deck has got legendary status written all over it! you'lll be the talk of the town as you ultimate [[Kaya the Inexorable]] and play whatver legendary spell you want, totally and completely mana-cost-free! You enemies will cower as you cast [[Primeval's Glorious Rebirth]] and bring dozens of legendary creatures, artifacts, and PLANESwalkers back from beyond the grave! You'll feel untouchable as your [[Angel of Suffering]] keep you upright while your foes feably fall to their knees.

I know I've got your interest with this one folks, but I'm afraid the decklist is just TOO BIG to share on the showroom floor here. I'll have too take y'all round the commments section to get a looksie.

In the meantime, I've got something extra special for our loyal customers and new folk alike:

In honor of our grand reopening, we are marking down all our old decklists - not half price. Not 75% off

AB-SO-LOOTLEE FREE

Now you look like a mage that isn't quite sure what your favorite color of mana is. WELL HOW ABOUT ALL OF 'EM?

Get ready to draw an enormous number of cards off [[Tome of the Guildpact]] because this deck here has TWENTY-THREE multicolor cards to trigger it!

I can see you got your doubts about a 5-color deck, but I'll tell you my friend, with 4 [[Incubation Druid]] paired with 5 lands that tap for any color and 3 [[Chromatic Lantern]] you'll rarely have mana issues.

How's the deck win? I'M GLAD YOU ASKED! You see the 2 [[Rythm of the Wild]]? That there is gonna GARE-ANN-TEE you hit your opponent with your [[Etrata]] or your [[Thief of Sanity]]. You smell that? That there is card advantage and a win condition all in one!

5-Color Etrata, the Jankencer

4 Incubation Druid (RNA) 131

3 Etrata, the Silencer (GRN) 170

1 Niv-Mizzet, Parun (GRN) 192

2 Lazav, the Multifarious (GRN) 184

3 Thief of Sanity (GRN) 205

2 Deputy of Detention (RNA) 165

1 Hydroid Krasis (RNA) 183

2 Thought Erasure (GRN) 206

4 Discovery // Dispersal (GRN) 223

1 Find // Finality (GRN) 225

2 Absorb (RNA) 151

2 Tome of the Guildpact (RNA) 242

3 Chromatic Lantern (GRN) 233

2 Notion Rain (GRN) 193

2 Rythm of the Wild (RNA) 201

1 Domri, Chaos Bringer (RNA) 166

2 Hinterland Harbor (DAR) 240

1 Woodland Cemetery (DAR) 248

3 Guildmages' Forum (GRN) 250

1 Field of Ruin (XLN) 254

2 Drowned Catacomb (XLN) 253

1 Evolving Wilds (RIX) 186

2 Overgrown Tomb (GRN) 253

4 Watery Grave (GRN) 259

1 Blood Crypt (RNA) 245

1 Breeding Pool (RNA) 246

2 Gateway Plaza (WAR) 246

1 Plains (WAR) 250

1 Island (WAR) 253

1 Swamp (WAR) 256

1 Mountain (WAR) 259

1 Forest (WAR) 262

SB

2 Gaea's Blessing (DAR) 161

1 Thought Erasure (GRN) 206

2 Expansion // Explosion (GRN) 224

2 Status // Statue (GRN) 230

2 Absorb (RNA) 151

2 Bedevil (RNA) 157

1 Ethereal Absolution (RNA) 170

2 Consecrate // Consume (RNA) 224

1 Hostage Taker (XLN) 223

Now I hear you, you want a real alternate win condition, not just relying on Etrata to do all the work - well I've got just the thing for you.

You hear of Treasure tokens? How about makin a whole mess o tokens? And then winning because you have SO MANY TOKENS?

What that? "I know where you're going with this, and [[Revel in Riches]] is not good enough to win against T1-2 decks in standard."

That's where you're wrong my friend! With enough planeswalkers, counterspells, and board wipes, I'm here to tell you that you can win with anything.

This deck has SIX board wipes and another THREE in the board! We've got SEVEN counterspells, including the on-brand [[Spell Swindle]] for those sweet, sweet Treasure tokens.

You know what my favorite thing is about Treasure tokens? You can play ANY color! That's right, we're running FIVE off-color planeswalkers to cast off those treasure tokens!

Fool your opponent into thinking you're just a run-of-the-mill control deck, then surprise them with your Revel in Riches out of nowhere!

When this deck gets going, you'll always have counter magic up to keep yourself protected, and you'll always have a way to reset the board when your opponent lands a spooky creature!

Treasure Cruise

2 Teferi, Hero of Dominaria (DAR) 207

1 Narset, Parter of Veils (WAR) 61

2 Dovin's Veto (WAR) 193

3 The Eldest Reborn (DAR) 90

1 Angrath, the Flame-Chained (RIX) 152

2 Spell Swindle (XLN) 82

2 Treasure Map (XLN) 250

1 Vraska, Relic Seeker (XLN) 232

1 Revel in Riches (XLN) 117

2 Search for Azcanta (XLN) 74

4 Dire Fleet Hoarder (XLN) 102

1 Negate (RIX) 44

1 Tezzeret, Artifice Master (M19) 79

2 Devious Cover-Up (GRN) 35

3 Ritual of Soot (GRN) 84

2 Ral, Izzet Viceroy (GRN) 195

1 Karn, Scion of Urza (DAR) 1

1 Vraska, Golgari Queen (GRN) 213

2 Smothering Tithe (RNA) 22

3 Kaya's Wrath (RNA) 187

1 Godless Shrine (RNA) 248

2 Hallowed Fountain (RNA) 251

2 Plains (WAR) 250

2 Island (WAR) 253

2 Swamp (WAR) 256

1 Mountain (WAR) 259

1 Forest (WAR) 262

1 Isolated Chapel (DAR) 241

4 Watery Grave (GRN) 259

4 Drowned Catacomb (XLN) 253

1 Field of Ruin (XLN) 254

4 Glacial Fortress (XLN) 255

2 Evolving Wilds (RIX) 186

SB:

2 Cleansing Nova (M19) 9

1 Devious Cover-Up (GRN) 35

1 Price of Fame (GRN) 83

4 Thought Erasure (GRN) 206

1 Kaya's Wrath (RNA) 187

1 The Wanderer (WAR) 37

1 Ashiok, Dream Render (WAR) 228

2 Blink of an Eye (DAR) 46

2 Vraska's Contempt (XLN) 129

I can tell those decks weren't quite spicy enough for you - you, you're a mage of class! You deserve the best! You deserve to punish your opponent simply by drawing cards!

Let's start off with the centerpiece of the deck, [[Satyr Enchanter]]. With this guy, you're gonna be drawing cards like you wouldn't believe - there's a grand total of TWENTY-TWO enchantments ready to generate real value, and another NINE enchantments in the board.

Between [[Ixalan's Binding]] and [[Seal Away]] you'll have no trouble dealing with your opponent's threats while drawing more and more cards.

What are we going to do with all that card draw? Well my friend, we're going to eviscerate our opponent using [[Psychic Corrosion]] of course!

Not drawing enough cards by just casting enchantments? Well that's what [[Patient Rebuilding]] and powerhouse [[Nezahal]] are for! Draw cards forever!

I present to you the peak of standard cheesing:

Bant Enchantress Mill

2 Search for Azcanta (XLN) 74

4 Glacial Fortress (XLN) 255

2 Patient Rebuilding (M19) 67

4 Psychic Corrosion (M19) 68

4 Gift of Paradise (M19) 184

4 Satyr Enchanter (M19) 223

2 Chemister's Insight (GRN) 32

3 Devious Cover-Up (GRN) 35

4 Temple Garden (GRN) 258

2 Wilderness Reclamation (RNA) 149

1 Consecrate // Consume (RNA) 224

3 Breeding Pool (RNA) 246

2 Hallowed Fountain (RNA) 251

2 Plains (WAR) 250

1 Island (WAR) 253

2 Forest (WAR) 262

3 Hinterland Harbor (DAR) 240

4 Seal Away (DAR) 31

1 Teferi, Hero of Dominaria (DAR) 207

1 Nezahal, Primal Tide (RIX) 45

3 Settle the Wreckage (XLN) 34

3 Sunpetal Grove (XLN) 257

4 Ixalan's Binding (XLN) 17

SB

3 Cleansing Nova (M19) 9

1 Nexus of Fate (M19) 306

3 Conclave Tribunal (GRN) 6

2 Eyes Everywhere (RNA) 38

2 Mass Manipulation (RNA) 42

2 Verity Circle (RNA) 58

2 Lawmage's Binding (RNA) 190

-4
Drunk (lemmy.world)

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TheLameSauce

joined 1 year ago