[-] Whirlybird@aussie.zone 2 points 6 months ago

Their games have always been dreadful performance wise. Frame pacing issues and stutter galore.

[-] Whirlybird@aussie.zone 3 points 6 months ago

By releasing the same game over and over for the most part, just with minor changes to the formula. Same engine, same mechanics, same style, same aesthetic, etc.

[-] Whirlybird@aussie.zone 1 points 6 months ago

Which games funding is he going to funnel into developing this one instead of making the game he's being paid to make?

[-] Whirlybird@aussie.zone 1 points 7 months ago

Gemini is terrible. It gets so many things wrong, and is wrapped in all sorts of DEI bullshit.

[-] Whirlybird@aussie.zone 24 points 7 months ago

Stargate was 4:3, so there's that....

[-] Whirlybird@aussie.zone 2 points 7 months ago* (last edited 7 months ago)

You’re forgetting there was a merger. Jobs that were necessary when there were 2 separate companies are now not necessary when there is only 1 merged company.

Also it seems a large number of layoffs were for:

  • blizzards survival game that was reportedly in development hell after 6 years of development
  • the physical games department because Xbox is going all digital
[-] Whirlybird@aussie.zone 2 points 7 months ago

You don’t employ people as backups. What you do is you share knowledge across the existing people so there is no single point of failure.

[-] Whirlybird@aussie.zone 4 points 7 months ago

It’s not good in tech to have 2000 people employed who have nothing to do.

[-] Whirlybird@aussie.zone 1 points 8 months ago

So there is a cost to them.

[-] Whirlybird@aussie.zone 1 points 8 months ago

Who is paying for the internet connection to the car for non subscribers?

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Whirlybird

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