[-] Zenzio@lemmy.world 9 points 9 months ago

They have changed the filenames and installation instructions since:

dlssg-to-fsr3 has been tested in Cyberpunk 2077 and The Witcher 3 only.

dlssg-to-fsr3 may be obtained from: https://github.com/Nukem9/dlssg-to-fsr3

================================ ===== Install instructions =====

  1. Right click on "DisableNvidiaSignatureChecks.reg" and select "Merge". Click "Yes" when the dialog opens.

  2. Locate your game's installation directory. For Cyberpunk 2077, this would be the folder containing Cyberpunk2077.exe.

  3. Copy "dlssg_to_fsr3_amd_is_better.dll" and the new "nvngx.dll" to your game's installation directory.

  4. Done. Launch the game. You'll see a message box on startup.

================================ ==== Uninstall instructions ====

  1. Right click on "RestoreNvidiaSignatureChecks.reg" and select "Merge". Click "Yes" when the dialog opens.

  2. Delete "dlssg_to_fsr3_amd_is_better.dll" and "nvngx.dll" in your game's installation directory.

76
submitted 9 months ago* (last edited 9 months ago) by Zenzio@lemmy.world to c/linux_gaming@lemmy.world

This mod replaces Nvidia's Frame Generation with FSR3 in games like Cyberpunk 2077, The Witcher 3 and others. Apparently it works really well (in Windows). This is a massive boost for people with RTX cards older than the 40XX series.

https://github.com/Nukem9/dlssg-to-fsr3/releases

A RTX graphics card is required. From what I've read one needs to place both .dll files into the folder with the game's executable (make a backup of the original dbghelp.dll). In game one needs to disable V-Sync. Another comment there recommends to enable Hardware-Accelerated GPU Scheduling (in Windows). I don't know whether that is possible in Linux.

Has anyone gotten this to work in Linux/Proton?

Edit: Apparently one can use this in Linux if one is able to patch in this hack mentioned in one of the comments here: https://github.com/ValveSoftware/Proton/issues/7361

Edit: New releases will be postet here: https://www.nexusmods.com/site/mods/738?tab=files

Again, there are two remarkable things about this: For one this works with all RTX graphics cards (not only 40XX series). The other is that DLSS and Path Tracing is still being done with Nvidia's technology (arguably better results than FSR for now). FSR3 then uses the frames produced by Nvidia's technology to do its thing.

Take note of this comment on the Proton Github page refering to a hack this person wrote: https://github.com/ValveSoftware/Proton/issues/7361

Hopefully something like this can be included in a future version of Wine/Proton/Proton-GE. Proton-GE doesn’t have an issue page. I think one would have to reach out via Discord. I don’t use Discord though.

[-] Zenzio@lemmy.world 4 points 9 months ago* (last edited 9 months ago)

And there is already a mod that replaces Nvidia Frame Generation with FSR3 in games like Cyberpunk 2077, The Witcher 3 and others: https://github.com/Nukem9/dlssg-to-fsr3/releases

Has anyone gotten this to work in Linux/Proton?

[-] Zenzio@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

I guess that's a bit better than the original command in question. But from what I understand it's still unnecessary and there is simply no need to force the refresh. A regular pacman -Syu is all you need and will refresh all databases that need it.

[-] Zenzio@lemmy.world 18 points 1 year ago* (last edited 1 year ago)

You could install the linux-lts kernel alongside the one you have already installed to have the option to just boot into that one when a kernel update seems to be the problem.

Another thing would be to look into backup solutions that execute automatically when updating your system. Personally I have my system on BTRFS subvolumes and a package called snapper to manage the snapshots (backups). Alternatively the package timeshift gets mentioned a lot when discussing backup solutions.

Otherwise you did exactly what I have done to fix almost every issue I ever had. Downgrading the likely culprit and updating again a bit later.

[-] Zenzio@lemmy.world 2 points 1 year ago

I've used that package as well for a while. And depending on ones needs it is perfectly usable even for gaming. In this regard noticing a difference to the closed variant is difficult. And they've recently added G-Sync support.

The only reason I switched back is that at the time sleep/suspend support wasn't implemented yet. I think it still isn't, is it? Granted waking successfully from sleep to a functioning graphical desktop is hit or miss for me even with the closed driver variant.

[-] Zenzio@lemmy.world 7 points 1 year ago

Very basic, but incredibly useful. Love it.

[-] Zenzio@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

I just upgraded and didn't have any issues. I'm not experienced in this regard at all. But just to be sure, did you execute the following after the upgrade?

sudo grub-install --target=x86_64-efi --efi-directory=/boot/efi

sudo grub-mkconfig -o /boot/grub/grub.cfg

Assuming of course your grub setup doesn't differ from mine. These two commands are all I know about grub troubleshooting...

[-] Zenzio@lemmy.world 2 points 1 year ago

From what I understand everybody will have to buy it. Of course it’s nice to get things for free (especially if they previously stated it would be). But if it’s good DLC rich of content I don’t mind paying. It was the same for me with the two expansion sized DLCs in the Witcher 3.

Zenzio

joined 1 year ago