ambitiousslab

joined 1 year ago
[–] ambitiousslab@lemmy.ml 56 points 4 months ago* (last edited 4 months ago) (7 children)

How I Got a Truly Anonymous XMPP Account:

  • Open my client (e.g. Conversations, Monal, Dino)
  • Pick a random server, username and password
  • Click register

Sorry, it's a cheap joke, but it still baffles me that Signal requires a phone number, so I felt I had to post it :)

Of course, this is not XMPP-specific either, just my protocol of choice, there are many other open alternatives that also offer such functionality.

[–] ambitiousslab@lemmy.ml 6 points 5 months ago

I originally suggested Monal to my friend (who is quite into iOS and really appreciates a well designed application) and she found the same, but then she tried Siskin, and was happy enough to use it to this day.

[–] ambitiousslab@lemmy.ml 3 points 5 months ago* (last edited 5 months ago)

Just for reference, here are my favourites on each platform.

Each support modern XMPP extensions, interoperate very nicely with each other, and (at least in my opinion) look good!

[–] ambitiousslab@lemmy.ml 4 points 5 months ago (3 children)

As a note of caution, I used Oracle's free tier to run a personal Matrix server, and it got deleted without any advance warning after a few months. I migrated to another provider and haven't had any issues for 2+ years now.

[–] ambitiousslab@lemmy.ml 10 points 6 months ago

Along similar lines, I'd say Snikket. I feel XMPP often has quite a bad reputation based on the user experience from 10 years ago, but it's come such a long way and projects like Snikket make it very easy to get started.

[–] ambitiousslab@lemmy.ml 18 points 7 months ago (1 children)

I've had good fortune converting some family and friends to use XMPP.

People always mention fragmentation, and while there is some truth to it, it can be massively minimised by choosing blessed clients and servers for them to use.

In my case, I run my own server, and thoroughly test the clients (especially the onboarding flow) that I expect them to use, so that any question they have, I can help them out with quickly. Since we're all on identically configured servers, it minimises one whole class of incompatibilities.

There is still unfortunately a bit of a usability gap compared to Signal - particularly on the iOS clients. But they have come a long way and are consistently improving.

[–] ambitiousslab@lemmy.ml 1 points 7 months ago (1 children)

Thank you! This is going to send me down a rabbit hole. I had no idea these phone cooling fans were a thing!

[–] ambitiousslab@lemmy.ml 2 points 7 months ago (3 children)

This looks awesome! How would one go about making one of these themselves? Asking for a friend of course :)

[–] ambitiousslab@lemmy.ml 1 points 8 months ago* (last edited 8 months ago)

My favourites are:

  • Endless Sky (2D space sim, singleplayer)
  • FlightGear (3D flight sim, singleplayer and multiplayer)
  • OpenTTD (transport management game, singleplayer and multiplayer)
  • Torcs (racing game, singleplayer)

Each of these are quite polished (especially for open source games!), widely packaged, not too complicated to start playing (except perhaps FlightGear) and have been around for a long time. Endless Sky, FlightGear and OpenTTD have quite active development, while Torcs is much quieter nowadays (although there is an actively developed fork called Speed Dreams which is awesome, just not widely packaged yet).

I've been meaning to try out FreeOrion and Minetest for a while now, looking forward to seeing what else pops up on the thread!

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