[-] conorab@lemmy.conorab.com 8 points 3 weeks ago

The OOM killer is particularly bad with ZFS since the kernel doesn’t by default (at least on Ubuntu 22.04 and Debian 12 where I use it) see the ZFS as cache and so thinks its out of memory when really ZFS just needs to free up some of its cache, which happens after the OOM killer has already killed my most important VM. So I’m left running swap to avoid the OOM killer going around causing chaos.

[-] conorab@lemmy.conorab.com 1 points 1 month ago

The problem is if anti-cheat does not have full access but the cheat does, the cheat can just hide itself. Same for anti-virus vs viruses. It’s particularly nasty on free-to-play games where ban evading really just means you have to get a new e-mail. It’s the same reason why some anti-cheats block running games in VMs. Is it fool proof? Hell no! Does it deter anybody not willing to buy hardware to evade VM detection or run the cheat on completely separate hardware? Yes.

Personally, I’d prefer having a stake/reputation system where one can argue that they can be trusted with weaker anti-cheat because if you do detect cheating then I lose multiplayer/trading/cosmetics on the account I’ve spent $80 USD or more on. Effectively making the cost of cheating $80 minimum for each failed attempt. Haven’t spent $80 yet? Then use the aggressive anti-cheat.

[-] conorab@lemmy.conorab.com 3 points 2 months ago

I think that also causes issues for roaming profiles and folder redirection. If roaming is turned on then everything in the %appdata%\roaming folder is synced to a server. %AppData%\Local is not. So if your app is using %AppData%\Roaming for temporary data then you are causing a whole bunch on unnecessary IO. Same for using Documents since that if often synced.

[-] conorab@lemmy.conorab.com 5 points 2 months ago

Invidious still seems to work for VODs provided the instance doesn’t get restricted. Livestreams have been broken for ages though.

[-] conorab@lemmy.conorab.com 1 points 2 months ago

I don’t really see the advantage here besides orchestration tools unless the top secret cloud machines can still share it’s resources with public cloud to recoup costs?

[-] conorab@lemmy.conorab.com 2 points 2 months ago

So much better than my FunnelWAP. Best it can do is 100 KillerBytes. :(

[-] conorab@lemmy.conorab.com 18 points 2 months ago

Wait you’re getting MEGAbits?!

[-] conorab@lemmy.conorab.com 4 points 2 months ago

Could it be a fear of a software patent relating to the design? Back in the day Apple had one for swipe to unlock that prompted Android to use different patterns.

[-] conorab@lemmy.conorab.com 15 points 2 months ago

Mentoning Iceweasel in 2024?! Where did you find this meme?! Debian stable?!

[-] conorab@lemmy.conorab.com 4 points 2 months ago

I have really mixed feelings about this. My stance is that I don’t you should need permission to train on somebody else’s work since that is far too restrictive on what people can do with the music (or anything else) they paid for. This assumes it was obtained fairly: buying the tracks of iTunes or similar and not torrenting them or dumping the library from a streaming service. Of course, this can change if a song it taken down from stores (you can’t buy it) or the price is so high that a normal person buying a small amount of songs could not afford them (say 50 USD a track). Same goes for non-commercial remixing and distribution. This is why I thinking judging these models and services on output is fairer: as long as you don’t reproduce the work you trained on I think that should be fine. Now this needs some exceptions: producing a summary, parody, heavily-changed version/sample (of these, I think this is the only one that is not protected already despite widespread use in music already).

So putting this all together: the AIs mentioned seem to have re-produced partial copies of some of their training data, but it required fairly tortured prompts (I think some even provided lyrics in the prompt to get there) to do so since there are protections in place to prevent 1:1 reproductions; in my experience Suno rejects requests that involve artist names and one of the examples puts spaces between the letters of “Mariah”. But the AIs did do it. I’m not sure what to do with this. There have been lawsuits over samples and melodies so this is at least even handed Human vs AI wise. I’ve seen some pretty egregious copies of melodies too outside remixed and bootlegs to so these protections aren’t useless. I don’t know if maybe more work can be done to essentially Content ID AI output first to try and reduce this in the future? That said, if you wanted to just avoid paying for a song there are much easier ways to do it than getting a commercial AI service to make a poor quality replica. The lawsuit has some merit in that the AI produced replicas it shouldn’t have, but much of this wreaks of the kind of overreach that drives people to torrents in the first place.

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I was wondering if it would be possible to help clear this section up:

However, the internal necessity perpetually to be, is inseparably connected with the necessity always to have been, and so the expression may stand as it is. “Gigni de nihilo nihil; in nihilum nil posse reverti,”30 are two propositions which the ancients never parted, and which people nowadays sometimes mistakenly disjoin, because they imagine that the propositions apply to objects as things in themselves, and that the former might be inimical to the dependence (even in respect of its substance also) of the world upon a supreme cause. The quote is from The Critique of Pure Reason, First Analogy, Principle of the Permanence of Substance.

I think they’re saying this:

  • The idea of something being permanent means it has always been and always will be.
  • You can’t seperate these two ideas: permanence requires both.
  • People at the time of writing sometimes try to remove the “always has been” part as it conflicts with or removes the need for a creator (something which is permanent that created non-permanent things).
  • These people applied the idea of permanence to things in themselves as if it were possible to perceive things in themselves, rather than their representations.

I suspect I could be wildly off here.

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cross-posted from: https://lemmy.conorab.com/post/35638

In all its framerate-killing glory!

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cross-posted from: https://lemmy.conorab.com/post/35638

In all its framerate-killing glory!

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lemmy.world right now (lemmy.conorab.com)
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MFW Elon Starts Dancing (lemmy.conorab.com)
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The Real Chernarus (realchernarusphotos.conorab.com)
submitted 1 year ago* (last edited 1 year ago) by conorab@lemmy.conorab.com to c/gaming@beehaw.org

cross-posted from: https://lemmy.conorab.com/post/12313

I visited Usti nad Labem back in June while in Europe after being inspired by https://www.youtube.com/watch?v=VLhCNEpcPO4 and https://www.reddit.com/r/dayz/comments/5dldfi/chernarus_real_life_map_with_in_game_locations/ and figured I'd post my photos here in case it inspires somebody else!

The link goes to a gallery of almost all the videos and photos I took while there as well as some videos. You can click on the map icon (to the right of the title at the top-left) to see every photo on a map. The Arma 2/DayZ locations can be found at https://www.google.com/maps/d/viewer?mid=1EJNBRC6X6C2P6Q1MGrsOb8Zynt4&ll=50.71286861566866%2C14.120705128839054&z=12 (posted in the Reddit link above).

Unfortunately the videos can't be put on a map, so here goes!:

  • The first 3 videos (IMG_5980, IMG_5981) are the train ride from Decin (around Rify) to Usti nad Labem (roughly Balota airfield).
  • IMG_5987 and IMG_5995 are at Usti nad Labem station.
  • IMG_6043 is at the east-most part of Usti nad Labem (roughly Balota airfield) near the river.
  • IMG_6255 is the road between Usti nad Labem-Nestmice (Cherno) and Mirkov (Mogilevka)
  • IMG_6259 is at Zricenina hradu Blansko (Zub castle).
  • IMG_6274 is a drive between Mirkov (Mogilevka) to Slavosov (Novy Sobor).
  • IMG_6282 is a drive between Slavosov (Novy Sobor) and Lipova (Stary Sobor)
  • IMG_6292 is a drive from Lipova (Stary Sobor) to Statek Libov (Rogovo), Radesin (Pogorevka) and the intersection between Chuderov (Zelenogork), Green Mountain, Radesin (Pogorevka) and Chuderov - Sovolusky (Pulkovo).
  • IMG_6404 is a drive from Javory (Gorka) to Malsovice (Berezino).
  • IMG_6468 is a drive from Jilove (Gvozdno) to Krasny Studenec (Krasnostav). Turns out this isn't a paved road like it is in the game, and nor is (at least some) of the road between Krasny Studenec (Krasnostav) to Stara Bohyne (Dubrovka). We didn't go down this road though.
  • IMG_6469 is a drive through Krasny Studenec (Krasnostav).
  • IMG_6493 is a drive along the river and Malsovice (Berezino).
  • IMG_6494 is around Malsovice (Berezino).
  • IMG_6496 and IMG_6497 are a drive from Malsovice (Berezino) to the dam at Povrly (Elektro) via Borek (Orlovets) and Hlinena (Polana), Dobkovice (Solnichniy) and Roztoky (Kamyshovo).
  • IMG_6522 is a drive from the dam at Povrly (Elektro) to Masovice (Pusta).
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Wallpaper Memories (lemmy.conorab.com)

Inspired to make this post from: https://lemmy.ml/post/2769734

Do you have any memories that spring to mind when you see old wallpapers?

  • The green rolling hills of XP remind me of when I started using computers, watching Insider Secrets on CNET and downloading everything that appeared on download.com, then trying to make Windows XP look like Vista
  • Vista’s of when I installed every possible custom theme imaginable and spent half the time rebooting from BSODs while trying to play Zombie Escape in CSS
  • Windows 7 of what felt like peak Windows and when I got my first gaming PC and the joys of Bootcamp (never forget the Windows 7 Beta fish wallpaper),
  • Mac OS Leopards wallpaper of my first Mac,
  • Ubuntu 9.04: The classic Ubuntu where I had no idea what I was doing and I had no idea how to get Wi-Fi and sound to work,
  • Ubuntu 10.04 of when I first started running Minecraft servers and using Linux, not to forget glorious GNOME 2,
  • Debian 6 of when I started learning Debian and the fun that was trying use PPAs and custom repos on Apt and running servers in VirtualBox,
  • Mac OS Mavericks: Nice network share, would be a shame if it stopped responding and you had to reboot… again,
  • Windows 8 (not 8.1)… I don’t actually remember these . I used a screenshot from DayZ looking down at Elektro back when I ran Windows 8 consumer preview and the release candidate.
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conorab

joined 1 year ago