cyberdecker

joined 1 year ago
[–] cyberdecker@beehaw.org 4 points 10 months ago (1 children)

I've been plowing through Three Body Problem series by Cixin Liu recently and it's been really great. I'm on the home stretch of the last book and so excited to finish it.

All about space exploration, first contact, invasion, advancement and philosophy. A really great thinking book and leaves me with lots of uncomfortable feelings to ponder over. The pacing of the book took a little bit to get used to but it does well to help grapple with the time and space scale it is working with.

[–] cyberdecker@beehaw.org 1 points 11 months ago

Same as any other game really.

With Pirate Borg there is a really great "sandbox" style thing included with the book that lets players freely explore and roam a large area with lots of dungeons, caves, encounters etc. We had a bigger offshoot story arc that we were following from some previous games in other systems and tied in to a story arc on the island that interested the players.

With Mork Borg I was trying to do a rapid fire series of lunchtime games over a long campaigns where players were being called upon to do things by this unseen force.

It was actually a thing that came up during character creation where we gave the group a common background element. The element we rolled was that all the players hear the incessant sounds of the insects and worms that tells them to go places and do things. This is enough to pretty much take any one shots and tie them together as part of something bigger. What that bigger thing is? Who knows. We will figure it out and I enjoy letting the players find meaning in stuff like that to make it powerful.

[–] cyberdecker@beehaw.org 2 points 11 months ago (2 children)

Cyborg and all the Mork Borg games are so great. I want to play and run them more too. I did a few months long Pirate Borg campaign and it was such a blast. I really want to give Vast Grimm a go too.

These games are just so fast, fun, random and wild. Such rich tools for great storytelling. Love, love, love them.

[–] cyberdecker@beehaw.org 12 points 1 year ago

That is what this particular type of furnace is called in glassblowing. A glory hole is a specific furnace for reheating glass that has been gathered to keep it at the right temperature.

[–] cyberdecker@beehaw.org 3 points 1 year ago (1 children)

I needed to learn Go quickly for a small little side project and I was able to run through the fundamentals Go track in about a week and a half doing a few exercises here and there.

I've been exposed to quite a few programming languages so a lot of the common principles are there for me. What I really needed was to learn how Go is different and what the unique things about it are.

For example, I didn't need to learn about why loops are important. What I did like learning is how a for loop in Go was structured and how to use it in different contexts. Utilizing range was a great thing I picked up from their examples.

Exercise is a great hands-on tool to supplement and support learning.

[–] cyberdecker@beehaw.org 4 points 1 year ago (1 children)

Gorillaz - Stylo is pretty awesome. One of my favorite music videos ever.

Caravan Palace - Lone Digger is really awesome as well. Great song and well animated.

[–] cyberdecker@beehaw.org 6 points 1 year ago (3 children)

I have at least 4 companies on my banned list, but the ones that come up most often are...

  • Starbucks - I like good coffee. They just can't seem to deliver and just focus on mass appeal to overly sweet milk drinks. No thanks. Good coffee doesn't deserve that.
  • Blizzard/Activision - They need to clean house. Horrible treatment of people inside. The games they produce aren't good even that good. I refuse to play their stuff as popular as it might be.
  • Disney - I don't think they produce anything really valuable. Their marketing is amazing but I don't like what they have given us. I honestly want nothing to do with Marvel or Star Wars and dislike the direction they have gone with those franchises.
  • Wizards of the Coast - all their game products are clearly cash grabs. Building in expiration so customers have to buy more is awful. I do not play Magic the Gathering and never will. I have also grown to dislike Dungeons and Dragons. It's not even that great and there are so many better, more interesting games to play.

That's just a few of my old man rants.

[–] cyberdecker@beehaw.org 2 points 1 year ago

No, that's a necklace job

He's talking about connecting to work on the Internet over the air without any cables at all

[–] cyberdecker@beehaw.org 1 points 1 year ago

It's taken a while to find "my people." I try to surround myself with good people both ocially and professionally. And the kind of people I like to be around tend to be good discussion partners and usually make great collaborators and storytellers. I hope you can find your people someday too! Keep looking, they are out there.

[–] cyberdecker@beehaw.org 4 points 1 year ago (2 children)

insecure people who struggle with social skills

Hi, also me. Nice to meet you.

This is why I run "rules-light" systems and why you won't find me running (or playing, anymore) games like DND. The complexity of rules is just too much for me to remember and memorize. I don't have it in me to argue and debate about applying a rule and would prefer not to interact with someone who is rules lawyering. I find that having those rules there is more intimidating to me than anything else. I feel like I have to work with rules first and then find ways to be an agent of my character within that.

Because of my own insecurities, I tend to lean on systems that require more collaboration, discussion and openness. I can't really be wrong if we have collectively decided on a choice about our story. And even in that, calling it, our story carries so much power and lifts a huge weight off of my shoulders in terms of pressure for both playing and running a game. This is how I can skirt around my own insecurities and work with the kind of social skills that I have and prefer to use. I want collaborators rather than adversaries since that is socially much safer. Consequently, this also leads to very rich storytelling.

[–] cyberdecker@beehaw.org 2 points 1 year ago

I think there's a harmful view that ttrpgs are like a meal the GM cooks and delivers to the players which they either enjoy or not rather than a collaboratory effort of mutual play.

This is beautifully said. The kind of adversarial approach we see so often, and I see it quite often with DND, is harmful. Of course this is not the only way things have to be, but the context seems to set it up like that more often than not.

Complexity of rules and mechanics tend to lead to adjudication because of the way it can be interpreted. I find that in other systems, particularly in OSR style stuff, you get a different kind of thing. It's not a rule, but a tool. This is kind of what I have loved about games like Mork Borg lately. Rules are simple, easily applied, and when you start to look into the world of supplemental material, there's thousands, if not tens of thousands of additional rules and tables, you can apply to any situation. Take them or leave them. Apply them or don't. Use them once, never or every time.

Ultimately, you do what the situation calls for to make for an interesting story, and just like you said, that takes trust between you and the players to talk about and determine what that is.

[–] cyberdecker@beehaw.org 1 points 1 year ago

$20 CAD for a brew!!! That's really impressive and an amazing value. We do have a great local homebrew scene here and our local suppliers offer pretty good value for equipment and supplies. I probably could get similar costs as well. Unfortunately like the OP in the thread I don't have the kind of space for bulk grain and milling machines or other bulk storage. Being in an apartment has it's limits and Ive pretty much hit them. I'm satisfied with my cost efficiency even knowing it could be better under different circumstances.

Cool to hear that you have great cost efficiency! That's awesome to see. Thanks for sharing!

 

GenCon is going on right now. It's been quite busy this year and so much happening. If you are there in person or virtually, did you find something cool? Did you play a new game you would like to share? Cool experiences? Neat people? Share your GenCon stories please!

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