[-] graphicsguy@programming.dev 13 points 8 months ago

Great stuff. I find it really funny that a big feature of modern API's is that applications place barriers instead of being handled by the driver, and we all tried it for a while and then threw up our hands and decided to write graph systems to automatically place them because it was too hard.

[-] graphicsguy@programming.dev 2 points 9 months ago

Man it sounds like you've had a rough go. I'm sorry that's been your experience.

[-] graphicsguy@programming.dev 3 points 11 months ago

As a graphics programmer in the games industry, it's always exciting to me when people discover how much fun all this stuff is

2

Capcom uploaded presentations on its RE engine to YouTube with English subs. Some good content in here

[-] graphicsguy@programming.dev 3 points 1 year ago

Ya fair enough. I'd put my "razor" at behaviour that targets vulnerable / minorities, which is probably broader / vaguer than just slurs, but it's going to be a spectrum of opinions and preferences

[-] graphicsguy@programming.dev 2 points 1 year ago

This.

I ask my boss about project-wide stuff that might impact me and my team, discuss strategy / priorities / roadmaps, ask them to weigh in on anything where I need project leadership to help resolve an issue, and any perfunctory "goals" stuff (I hate it so much haha)

[-] graphicsguy@programming.dev 10 points 1 year ago

You're right that it's messy and imperfect and false positives can be really frustrating.

But the alternative - no efforts to maintain a safe space - is that vulnerable people are typically the target. Toxicity typically punches down.

I'll happily trade some clunky inconvenience so that those people can safely participate

[-] graphicsguy@programming.dev 1 points 1 year ago* (last edited 1 year ago)

RenderDoc for debugging graphics

Imgui for tool UI

graphicsguy

joined 1 year ago