kieron115

joined 1 year ago
[–] kieron115@startrek.website 6 points 1 week ago

aesthetics, i would guess. everyone has different tastes.

[–] kieron115@startrek.website 7 points 1 week ago (6 children)

Unfortunately we only get AT&T and maybe a whiff of T-Mobile once in a blue moon. Gotta go a few miles into town to get reliable service, especially if you want 5G. Thanks though.

[–] kieron115@startrek.website 7 points 1 week ago

I'm super jealous. I'm out here in Western Maryland and I'd be happy to see us get plain old telephone service.

[–] kieron115@startrek.website 3 points 1 week ago (1 children)

I'm wondering if it's something with the mobile plan? I only have the fixed address plan and I've never seen a data cap. Hell, I run my homelab off of it with Plex and shit. They seem to be pretty chill but I'm do make sure to throttle my upload to be polite.

[–] kieron115@startrek.website 13 points 1 week ago* (last edited 1 week ago) (14 children)

I'm one of those people for who Starlink very much is the only option. I moved from Northern Virginia to Western Maryland. This land used to be state park and all it has is electricity and mail delivery. No water, no sewage, no telephone, no internet other than cell hotspot or Starlink. It sucks but I have to try and separate my distaste for Musk with the engineers and people who actually run Starlink day to day, because at the end of the day the service is pretty damn good. The only issue I have (besides the price) is with VoIP traffic; but SIP acts fucky even with Cat5/6 sometimes so idk. I looked up the current policy and at least in the US they do not have a soft data cap. They did when the service initially launched AFAIK but that's been replaced with a more general "network management" policy (throttling, etc) . https://www.starlink.com/legal/documents/DOC-1470-99699-90?regionCode=US

[–] kieron115@startrek.website 2 points 1 month ago

Caveat: I am not a programmer, just an enthusiast. Windows programs typically package all of the dependency libraries up with each individual program in the form of DLLs (dynamic link library). If two programs both require the same dependency they just both have a local copy in their directory.

[–] kieron115@startrek.website 17 points 1 month ago

oh shit you may be right lol

[–] kieron115@startrek.website 21 points 1 month ago* (last edited 1 month ago) (2 children)

An 1/8th to a quarter of weed, a cake, AND a new shirt? lucky man

[–] kieron115@startrek.website 2 points 1 month ago

I can (anecdotally) confirm the overclocking sensitivity. Although it seems to be more that this game just REALLY pushes hardware if you let it which is naturally gonna draw out overclocking instabilities.

[–] kieron115@startrek.website 3 points 1 month ago

i can't find the article for the life of me but i read an interview with a dev who basically said that the UE5 engine is fine unless you try to crank all of the visual bells and whistles on at the same time. Now imagine being a dev team trying to convince marketing not to use all of the features they paid for? Can we blame Epic and Nvidia?

[–] kieron115@startrek.website 4 points 1 month ago

This was my first thought too lmao. "How considerate of them to recreate the experience of not being able to play it smoothly until half a decade after it comes out"

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