[-] liminis@beehaw.org 1 points 11 months ago

DLSS implementation wasn’t great, but it did sharpen things up a bit over the muddiness that came with TAA.

[-] liminis@beehaw.org 2 points 11 months ago

Same deal, and definitely. Before 2.0 I thought Cyberpunk did some really cool stuff with narrative and inter-quest structures, but now the core of the game is a ton of fun all by itself. (The little Edgerunners references in the perk trees are a nice touch, too!)

And god do I love being free of the tedious incentives to check/compare all your attire and weapons for the best stats; standardisation here is a blessing.

[-] liminis@beehaw.org 3 points 11 months ago

Really glad to see this finally hit 1.0; idiosyncratic titles like this are my favourite thing about Early Access. For all the early, often substantiated negativity about the model, it enables developers to work on a lot of cool stuff.

[-] liminis@beehaw.org 1 points 1 year ago

I was explaining what they meant, I don't personally care. Their complaint, as I understood it, was an absence of new and original work.

[-] liminis@beehaw.org 1 points 1 year ago

I've never played PoE, and only watched a friend play it briefly; so nice try, but no, I'm not just stanning for a developer out of some absurd association of one's ego with a product.

You need to actually learn how development works, and I'm not replying further until you either do that or stop being so aggressive.

Throwing all your previous “arguments” out of the window

If you actually read what I said, instead of obsessing over winning an argument no one cares about, you would realise that was the exact thing I said from the start. Unless you can't even tell you've been frothing at two separate people.

[-] liminis@beehaw.org 1 points 1 year ago

Beyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.

[-] liminis@beehaw.org 5 points 1 year ago

Even if you're excessively concerned with morality and what people think of you, the only people realistically going to kick up a fuss about "pirating" games one already owns are Nintendo's lawyers.

[-] liminis@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

You’re just looking for excuses.

No, I'm not, because I'm not a PoE2 dev and don't need an excuse. You're ignoring the realities of gamedev and insisting it should just work because you say so.

They even acknowledged that they could offer it as micro transaction

If they did, that means budgeting for the additions needed because it would be a product in itself.

[-] liminis@beehaw.org 1 points 1 year ago

I just hope it doesn't mean more of SE prioritising growing the playerbase over retaining vets. I'm pretty new myself, but the homegenisation of jobs (especially healers, dear god) is clearly not good for the long-term health of the game.

[-] liminis@beehaw.org 4 points 1 year ago

Feel like the trailer undersells the quality of the game.

[-] liminis@beehaw.org 1 points 1 year ago

The person you were replying to was explicitly talking about current ('new') anime, not industry darlings like AoT.

[-] liminis@beehaw.org 4 points 1 year ago

This is nothing new, been the story across media since Tolkien, really.

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liminis

joined 1 year ago