Persona's combat system, if tweaked correctly can be a tremendous strength: there's a chance to have a great turn-based system in which elements play the role of the main "puzzle" to strategize over with both your demons and your party cast. I agree that Persona 5 had very little strategy in it, let's hope for future entries to be better.
I wonder what kind of battle system the new Atlus JRPG will have
to be fair you can run on fresh kernel on linux mint through easy gui steps on the update manager!