[-] mermitian@lemmy.ca 9 points 1 year ago

If your instance is running version 0.18 you can type /c/asklemmy@lemmy.ml to link to this sub.

So /c/community@instance.

[-] mermitian@lemmy.ca 1 points 1 year ago

You’re raising a very valid concern, I hope they have enough options for more casual players.

At least the regular traffic flow should be better than vanilla CS:1. But then again they added road maintenance and parking.

[-] mermitian@lemmy.ca 1 points 1 year ago

(Sorry for replying to your root comment, your reply isn't showing on my instance)

Ideally what I’d love is if posts worked like communities. For example you can navigate to https://lemmy.world/c/lemmy_support@lemmy.ml and you’ll be taken to the community page on Lemmy.world. But if we could link to something like https://lemmy.world/p/1543053@lemmy.ml and land on a particular post, that would make having to do a lookup completely pointless.

There is some good and some bad news for this. They are aware of this problem, and are having discussions to change it. But I don't know when it is coming. And I agree that a lookup would be useless if we can simply create the url directly.

[-] mermitian@lemmy.ca 1 points 1 year ago

Ooh nice, and it is also available on chrome.

[-] mermitian@lemmy.ca 1 points 1 year ago* (last edited 1 year ago)

Yeah a browser extension could be a good alternative. I was initially hoping to use a website based tool so that it could work regardless of the users platform / browser. And specifically mobile.

6
submitted 1 year ago by mermitian@lemmy.ca to c/asklemmy@lemmy.ml

Hi everyone, I was trying to create a link sharer that works across Lemmy instances. The idea was to convert the federated url to a local url by using the api. You would save your instance of preference with the website, and it auto directs after a few seconds. However, I ran into one major problem. Both the search and resolveObject endpoints require authentication to do what I needed it to do.

An alternative would be to redirect to the search page, but that wouldn’t be much more convenient than just doing it yourself.

Does anyone have other ideas for tools (or etc) that could benefit us Lemmy users?

I already got a domain for this project, lemmy.express, but in the worse case someone could use it to run an instance on it.

[-] mermitian@lemmy.ca 2 points 1 year ago

I hope we won’t get in too much trouble when an accident happens in a new town, haha! Amazing changes for the game, and it really makes it feel like a next generation of Cities Skylines.

Fingers crossed on them blocking sidewalks. They did mention cars being able to hit buildings though.

[-] mermitian@lemmy.ca 3 points 1 year ago

Exactly! It should allow for even more control when designing your road network, without the random things you cannot do anything about.

I’m stoked too! Big improvement from the first game

[-] mermitian@lemmy.ca 5 points 1 year ago

This type of AI has nothing to do with the recently more popular machine learning. Gaming has been using Artificial Intelligence as a term since forever, it is simply an algorithm that approaches realistic behavior. When you look back at games like Command and Conquer they also called the computer opponents AI

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submitted 1 year ago by mermitian@lemmy.ca to c/gaming@beehaw.org

mermitian

joined 1 year ago