nromdotcom

joined 1 year ago
[–] nromdotcom@beehaw.org 6 points 6 months ago (1 children)

Broadly speaking it sounds a bit like Antitrust https://en.m.wikipedia.org/wiki/Antitrust_(film)

But I haven't seen it in quite a while so I'm not sure how well specifics line up.

[–] nromdotcom@beehaw.org 7 points 9 months ago (1 children)

Over the years, I've become one to keep my media use as legit as possible. No judgement on anyone who doesn't, but for a variety of reasons I have chosen to.

For retro games, that means my process is:

  • Evercade - I'm a huge fan of the Evercade ecosystem and if a game is available there I will play it there first.
  • NSO - For games not available on Evercade, my next stop will be Switch Online.
  • Collections - If a game isn't available on NSO, I'll see if it's available via a collection. Think Castlevania Collections, Arcade Archives, Namco Museums, etc. For these I'll typically check reviews before picking it up and make sure the games play well as that's not always a guarantee.
  • Unlicensed emulation - Only at that point will I fire up a game on my raspberry pi.

Though honestly I can't really be bothered to tinker with shit as much anymore these days, so often (but not always) by the time I arrive at unlicensed emulation as the solution I'll just decide to play something else instead.

[–] nromdotcom@beehaw.org 2 points 11 months ago

Continuing to work my way through the Duke Nukem 1+2 Remasters on Evercade. So much love went into these its ridiculous.

[–] nromdotcom@beehaw.org 15 points 1 year ago

Seriously. I realize people have Feelings about DRM and always-online stuff, but this is an article about a game that was never especially popular or active entering maintenance mode after a couple of years.

They aren't shutting it down, they aren't making it unplayable (though of course either of those things could happen at any time etc etc) - they just are no longer producing content for a game almost no one is playing anymore anyway.

[–] nromdotcom@beehaw.org 2 points 1 year ago

Oh, interesting. I also initially read it as a thinly-veiled threat but I think you're right it was more of a "will i be assaulted". Still a weird thing to say.

[–] nromdotcom@beehaw.org 1 points 1 year ago (1 children)

Certainly I'm not suggesting that IT-related majors should be removed from universities or anything like that. Just that the main path into the industry shouldn't cost dozens of thousands of dollars and take several years of an adult's life.

We've already got all of these other, cheaper, faster paths into the industry. What if they were better? What if they were more popular? More available? How would that change the industry? Change society?

You seem to suggest it would be a bad thing (or maybe I'm misunderstanding), can you expand upon on that? I'm not sure I'm following.

Are you saying entry level positions will be monopolized by recent high school grads and no one else will be able to get jobs? If so, are they currently monopolized by recent boot camp grads? Recent college grads? Is one necessarily better than the other? Or necessarily worse?

Does a kid graduating from a trade school and scoring a job on a help desk, studying on the job for a CCNA, and moving onto the network engineering team take any food out of the mouth of the slightly older kid graduating with a CS degree and starting a job at the same company they did their internship? What about the 35 year old tired of working at the mailroom of a law firm who signs up for a bootcamp where a contracting company will pay them for the duration of the training and place them in a job with one of their clients for one year?

[–] nromdotcom@beehaw.org 1 points 1 year ago

I agree that an apprentice working with a single "master" probably wouldn't work very well. But I'm also not sure how frequently other apprenticeships still operate on that model. Perhaps it's more common for other trades due to a preponderance of independent contractors, but there's no saying that the apprentice needs to be beholden to one individual "master."

[–] nromdotcom@beehaw.org 2 points 1 year ago (2 children)

You're right, you're probably not gonna go from rando 18 year old who has only ever used an iPhone for their computing needs to even someone who can do even the "college intern" grunt work of a software dev team.

The typical on-ramp in our industry for someone like that is to come up through the help desk or data center where you do get to pull wires, carry supplies, rack and stack, manage inventory, etc. And probably this is where many apprenticeships would begin, too, if the person had literally no prerequisite knowledge.

But the bootcamp system to create devs directly is also fine. I'd just love to see more worker-oriented structure around it so we don't have cheapass bootcamps flooding the job market with people that perhaps have the bare minimum skills and only on paper. Or predatory bootcamps locking people into jobs at shitty companies that teach them awful ways of working that their next company has to undo.

It really, really, really doesn't take a 4 year Computer Science degree from a university to work a typical software engineer job. I've worked with folks with no college education, history degrees, electrical engineering degrees, etc. Folks that have come up through the help desk, through the data center, through bootcamps, etc.

Let's make that even easier to do.

[–] nromdotcom@beehaw.org 3 points 1 year ago (7 children)

Well maybe you couldn't, but that doesn't mean there's no way to set up appropriate technical instruction infrastructure as part of a union or guild through which this apprenticeship would go. Or even that one doesn't already exist.

Often, a plumbing or electrical apprentice will come up through a technical high school. Either a technical high school or a technicial continuing education program at a community college, say.

Heck my local technical high school offers an "Information Technology" vocational program that sounds an awful lot like that program I went through in college. Wouldn't it have been great to save 4 years and countless dollars?

For programming jobs, this gap is currently mostly filled with "bootcamps." Increasingly you'll find bootcamp programs that are free but garnish your salary for some time after you've been placed in a job, or the bootcamp is run by a company directly and you get paid to go through the bootcamp after signing a contract saying you'll work for them for a year or two afterward or else need to pay back the price of the program.

These can vary from "pretty good, actually" to "predatory" to "a little bit like indentured servitude." Wouldn't it be great if there were a union or guild around these practices? Or to encourage more kids to enter trade schools that offer vocational programs they're interested in?

[–] nromdotcom@beehaw.org 4 points 1 year ago (3 children)

I guess I don't see what the incentive would be for this, or even what it realistically means in this case.

Do you mean like relicensing the backend and frontend with a closed source license? I don't see what the incentive would be for that unless they wanted lemmyml to be the only instance in existence (which runs counter to it's raison d'etre) and to make secret/proprietary/commercial extensions to it that are difficult to develop in the open.

Or I guess unless they wanted to start charging instance admins for the honor and pleasure of running their software, which at least right now would be the quickest way to ensure nobody runs their software.

[–] nromdotcom@beehaw.org 5 points 1 year ago (1 children)

I tend to agree here. But it has been interesting watching the proliferation of streaming services and trying to figure out what's gonna happen next.

Like Netflix was a big first-mover, then everyone realized they could keep more money if they built their own streaming service, then everyone realized that building and running a streaming service is expensive and complicated, then everyone had to get onto the Original Content treadmill to try to keep folks subscribed which has led to somehow even more commodification of art, and now that running at a loss and pouring cash into original content to bump up numbers has gotten too expensive some services are pricing themselves out of the market.

I'm fascinated to see what the next big move is for these businesses. With more and more people starting to choose month to month which one or two services to subscribe to rather than keeping them all, I wonder if we're gonna continue seeing the return of ad-supported plans or some services only offering yearly contracts or what the next move will be in pursuit of endless growth.

 

More information about the remastered versions of Duke Nukems 1+2 coming to Evercade in November.

You can also read more from one of the developers from the project on their blog.

I'm really pumped for these carts as it looks like they put a lot of love into these games. But also because it marks Blaze's debut as a developer and not just a publisher. Really excited to see what sorts of doors that opens for them down the line if they choose to continue building out that competency.

[–] nromdotcom@beehaw.org 4 points 1 year ago

I guess my reaction is partially because I never see articles like this for my other hobbies and while I don't see articles like this about video games often, I do see comments around the internet about this fairly regularly.

I don't hear people saying "playing board games helps me with strategizing" or "playing guitar has really improved my hand-eye coordination and playing in a band has helped my ability to cooperate with others."

Maybe that's because gamers tend to feel more defensive about the hobby as it has historically been disparaged. People are more likely to picture "CoD yelling person" when they hear you play video games than they are to picture "wonderwall at parties person" when they hear you play guitar.

But, on the other hand, D&D players and Marvel nerds seem to have largely moved on from "but it's actually really cool and fun and not weird at all." Maybe video game players should consider doing so as well.

 

They announced the rest of their 2023 cartridge lineup:

  • Full Void
  • Home Computer Heroes Collection 1
  • Goodboy Galaxy / Witch n Wiz dual cart
  • Demons of Asteborg / Astebros dual cart

Listings for most of the carts are up on https://evercade.co.uk/cartridges/ now

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