[-] ram@lemmy.world 1 points 1 year ago

The paper this article is based on is from 2009. I'd argue that's against rule 5.

[-] ram@lemmy.world -2 points 1 year ago

I think it’s important to make note of the fact that they were banned on Reddit for good reason

Reddit is an echo chamber. Being banned there is not indicative of anything.

[-] ram@lemmy.world 0 points 1 year ago

Are most ignoring the numerous examples of Reddit subs users inferred “likely won’t be a big deal” becoming obviously problematic down the line, with the inevitable ban/quarantine occuring with most upset it wasn’t dealt with from the start?

You've just explained how Reddit became an echo chamber which is the same road lemmy.world is taking.

[-] ram@lemmy.world 0 points 1 year ago* (last edited 1 year ago)

we don’t know that denuvo ACTUALLY impacts sale numbers by convincing those mean old pirates to buy their game

But we do know it improves sales, that's why every game publisher that can afford it is using it. They have years of data to prove it. What do you have?

[-] ram@lemmy.world 1 points 1 year ago

You're right, fixed.

9
submitted 1 year ago* (last edited 1 year ago) by ram@lemmy.world to c/support@lemmy.world

I can see removed communities which, if I understand correctly, are the ones being deleted from the instance they are hosted in. But I know an admin can ban or block communities from other instances so they ~~wont federate~~ will be hidden from all users, e.g. admin from lemmy1.com banning lemmy2.com/c/foo. ~~Does the modlog show these actions?~~

edit: Admins can't defederate communities. They can remove them and that will hide them from all users.

My question now is how can I tell from the following line in the modlog as it appears in lemmy1.com if the community was removed from lemmy1.com or if it was removed from the hosting instance lemmy2.com?

admin Removed Community foo@lemmy2.com

[-] ram@lemmy.world 19 points 1 year ago

Have you ever used cheats on single player games when that was still a thing developers put in games? I did, it was fun. That's why.

[-] ram@lemmy.world 5 points 1 year ago

I remember a similar case regarding Windows shipping with IE. Whatever happened with that?

[-] ram@lemmy.world 1 points 1 year ago

I agree. One clear example is banning someone for participating on a community the mod doesn't like. Admins should learn from reddit's mistakes and limit what mods can and can't do.

[-] ram@lemmy.world 4 points 1 year ago

But what’s the actual problem with the ability for posts to have negative scores?

It incentives self censorship that turns sites into echo chambers. e.g. Reddit

[-] ram@lemmy.world 2 points 1 year ago

There's currently nothing stopping a mod from creating a bot to do the same. Maybe it's already a thing.

[-] ram@lemmy.world 0 points 1 year ago* (last edited 1 year ago)

Do you have an example of a technology that is more efficient than human labor, doesn't have those side effects and was successfully held back just to keep jobs?

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ram

joined 1 year ago