[-] shadowedcross@sh.itjust.works 31 points 23 hours ago

That 0.1% is the number of players who have the achievement, not OP's completion progress. But it's also probably very small.

Others might be interested, but that'll be a firm no from me. Don't watch body horrors like The Fly as a child, people.

[-] shadowedcross@sh.itjust.works 8 points 1 day ago* (last edited 23 hours ago)

If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren't accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.

[-] shadowedcross@sh.itjust.works 2 points 2 days ago

As far as I'm concerned, graphics programmers are wizards.

[-] shadowedcross@sh.itjust.works 5 points 2 days ago

Thickness overload, good lord.

[-] shadowedcross@sh.itjust.works 27 points 3 days ago

The issue is that when I have a lot of good energy it means I'm actually able to do, and enjoy, fun things, where normally I might be unable.

[-] shadowedcross@sh.itjust.works 2 points 3 days ago

I think it's still a very real issue, even if it's less of one than it used to be. I haven't seen any phones or monitors with burn-in in person, but the only OLED monitor I see on a regular basis is my own, and phone screens pose less risk of burn-in in general, since they're not getting used continuously for 8+ hours a day, nearly every day.

[-] shadowedcross@sh.itjust.works 6 points 3 days ago

My partner and I just use big backpacks, easier than having to hold heavy bags in hand, especially since we don't drive.

[-] shadowedcross@sh.itjust.works 5 points 3 days ago

I mean, it takes a minute at most to change the device's time, so I don't mind doing it.

[-] shadowedcross@sh.itjust.works 1 points 3 days ago

This is why roguelikes that are actually closer to Rogue are called traditional roguelikes these days.

[-] shadowedcross@sh.itjust.works 2 points 4 days ago

Man invents twerking.

[-] shadowedcross@sh.itjust.works 1 points 4 days ago

Doesn't matter. It's still going to be the same Ubisoft formula. It's a shame as well because the potential is always there but they're too afraid to actually innovate, not even considering the actual QA issues.

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shadowedcross

joined 4 months ago