type_1

joined 2 years ago
[โ€“] type_1@ttrpg.network 1 points 1 year ago

Having played Monster of the Week, I think I agree with you about PbtA systems. They're fun, but I tend to get a little bored with them after a few sessions, especially since I like to make characters who don't really fit into any of the playbooks. The best fit of a playbook at character creation rarely has more than a few plays I would want to spend experience points on.

I will say, though, that I like the experience system in PbtA games. It does a good job of helping players feel like they accomplished something each session.

[โ€“] type_1@ttrpg.network 13 points 1 year ago (1 children)

I hate to be pedantic (this is a lie), but I'm pretty sure Worlds Without Number is actually the fantasy version of Stars Without Number, since Stars came out first. This doesn't change your point (also I agree with you) and I'm really not sure that this information is helpful in any way, but here we are.

 

Basically what the title says. I wrote it to match my own tastes as much as I could and my last attempt at writing a game system was 8 years ago, so feel free to tell me how bad it is lol