Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
Ought to be an easier way to deal with cave spinner webs. I wish wands would go through them, or at least break them like thrown weapons do.
Throwing a weapon or armor into the web creates a "hole" in it through which the hero, wands and missile weapons can go through.
Or food, or literally any item except maybe potions since they break.
I don't. I like them this way. If magic projectiles could go through, then I'd be in a lot more of awkward situations in open terrains against magic gnolls
Good point, I hadn't thought of those.