this post was submitted on 04 Jan 2025
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Probably a dumb question but:

With the upcoming GTA 6 where people speculate it might only run at 30FPS, I was wondering why there isn't some setting on current gen consoles to turn on motion smoothing.

For example my 10 year old TV has a setting for motion smoothing that works perfectly fine even though it probably has less performance than someone's toaster.

It seems like this is being integrated in some instances for NVIDIA and AMD cards such as DLSS and Fluid Motion Frames which is compatible with some limited games.

But I wonder why can't this be a thing that is globally integrated in modern tech so that we don't have to play something under 60FPS anymore in 2025? I honestly couldn't play something in 30FPS since it's so straining and hard to see things properly.

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[–] Blackmist@feddit.uk 1 points 2 days ago

Because it's not a good way to get from 30fps to 60. It's a way to go from 60 to 120 (and 240 on the new 50x0 series) where you won't notice the extra latency.

Most 30fps games on consoles have a 60 fps setting anyway, that turns off the extra graphical wankery and tones the resolution down a touch.