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Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit
(www.videogameschronicle.com)
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Well I am talking about the blatant plagiarism, which is what the devs for Palworld did.
Summoning creatures from an object is hardly "blatant plagiarism". Many, many, many games have the ability to summon creatures from an object. Pokemon was certainly not the first one to do it...
What will you argue if I bring up the fact that they ripped off countless Pokemon?
Oh wait.
I don't care because I am not here to argue with someone who doesn't understand what plagiarism is. Luckily the courts do, and ruled on the case. :)
The case case isn't about character designs, the case is about patents Nintendo filed after PocketPair released a game with said mechanics. The idea that one should be able to patent a game mechanic someone else has already released in their games is BS. Japan's patent system sucks and Nintendo sucks for abusing it.
Whatever you say bud.
The courts ruled it isn't plagerism. So... You're looking pretty stupid here.
The patents in question have nothing to do with creature designs. And neither would patent law be covering the design of creatures. That would be copyright law.
Weird how they are overhauling their game if the courts ruled in favour of them eh?
Buddy, quit while you're ~~ahead~~ not too far behind. You're just proving what @Tattorack@lemmy.world said: you don't understand the difference between patents, copyright, and trademarks.
You really are that stupid, huh?
OK, let's do a little exercise; how many of their creature designs have been changed since launch?
the difference here is that a ton of other creature collector games have done something similar when it comes to summoning them. Coromon is the first one thst pops up in my head.
what makes palworld different? it genuinely sold well, enough to challenge Nintendo and it's monopoly with their Pokémon games. Which they barely put any effort in nowadays because they sell regardless because of brand loyalty