this post was submitted on 18 Jun 2025
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This update broke a game for me, namely "Castle of the Winds", it's a 16-bit windows 3.1 game. Not really a huge loss as I can just run it in win3.1 I have in dosbox - but it was pretty nice to have in modern resolution :D
Haven't done much searching for remedies, but kinda looks like 16-bit support is gone https://bbs.archlinux.org/viewtopic.php?id=306297
Gotta wonder what's the workaround, as many older games have 16-bit installers, even if the game was for eg. winxp or so.
I guess I could always just have an older wine on the side, but.. I dunno. I'd like to keep it simple. :/
You could try using pre-9.0 wine-ge-custom or proton-ge-custom. And I'm sure someone will put the legacy Wine on the AUR.
IIRC I have tried the game with proton(and/or -ge), it never worked on those.
I'm probably just going to accept dosbox for the game (it also fixes some minor graphics issues with it). I'm mostly concerned about old game installers - but then again, gog/steam don't have those installers anyway, so it's only an issue if the user is adamant on using original install media or so.
Use winevdm or a portable/static wine build from kron4ek
winevdm as in this https://github.com/otya128/winevdm ? I have used that on Windows before, and if I'm not entirely mistaken, isn't it a part of wine anyway? At least
winevdm.exe
exists in my wineprefix.huh did not know about it being apart of wine, i also used it back on windows. looks like static built wine in the easiest way to do it then for those edge cases.
Oh holy shit, I haven't thought about Castle of the Winds in decades! I gotta go play that right now.