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this post was submitted on 19 Sep 2023
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Gaming
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I'm one of the foolish ones that actually pre-ordered the game. Was super hyped for it too, did a countdown till midnight so that I can start playing at launch, and I even live streamed it (and also had a few other streams going on two laptops). Took the day off to play the game as well.
The clock hit 00:00 and less than 30 minutes into the game, I ran into my first bug. I stuck was in a dialog loop and couldn't get out no matter what I tried, so was for forced to load an earlier save. Then I got stuck somewhere else, or something funky would happen. I'd never been so utterly disappointed in a game until Cyberpunk came along. So anyways, I was so put off by it that I'd decided not to play it any further, until they patched it all up. So the first patch came along, but this time I decided to read the reviews first - still plenty of bugs. Thought I'd wait for the next one, noope, still buggy. And the next one. And the next. And then I decided to ignore the game completely, until not only they fixed the bugs, but also added QoL stuff into the game. Like better AI, better peds, better driving etc. Make the city more immersive. I mean, I had waited for so long, so might as well wait and play until it's at it's best version.
So, not only will I not play now, nor when 2.0 comes out, I'll play it only when Phantom Liberty is out, and will enjoy the game, for the first-ish time, the way it was meant to be played.
Assuming of course that Phantom Liberty isn't a dud, but having learnt from my previous experience, I might wait a bit after it comes out and see if they release a post-launch patch or something first.
Never again pre-ordering a game... unless it's a Zelda.
Every time I read stuff like this, I just shake my head, no matter what game is being discussed. I won't say this has NEVER worked, but certainly not for the last decade or two. Games have just evolved to the point where big budget releases are always problematic right at launch. Whether it's full of bugs like CP2077 or it has server issues like all the "live service" games, there is always something that makes playing right at launch just not viable.
Hope for the best, expect the worst.
I really like having learned delayed gratification. There are plenty of great games (and shows and movies and music) that I'm happy to wait to experience later when I'm ready for them. The only issue is just time-sensitive things like spoilers from other people or games that depend on live servers/seasonal events and I try to avoid those. And being patient often means better discounts, game of the year editions, multiple DLCs, humble bundles, more mods, etc. As long as you aren't worried about FOMO, it means you're far less likely to be surprised or upset over the quality or price point of any particular game.
I think the last one that was worth it was the orange box.
Lol, I’m never preordering a Zelda game again after TotK.
I mean, I'm against pre-orders but why TotK specifically?
I was just totally disappointed by it… it was basically “Breath of the Wild, Director’s Cut/Remake”, and I didn’t enjoy the building mechanic at all, which seems to be what they had spent most of their time working on. If I’d waited for the reviews I don’t know if I would have bought it. I definitely would have waited for a sale at least.
Valid critique. I felt like it really built on the first game in positive ways in gameplay and story. They basically hid the existence of the Depths until the games release. I spent very little time building stuff, and a lot of time fucking around in the Depths.
For a game existing in the same world as the previous title, I think it worked well for what it was. Also, far fewer people complained about Far Cry 4/Far Cry Primal having the exact same map, slightly tweaked, so the complaints about it seemed a little confusing for me.
However, I would agree that while I think it's bigger than a DLC, it really shouldn't have been $70 brand new, especially when they had no plans to make DLC for it.