30
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 21 Sep 2023
30 points (81.2% liked)
Starfield
2860 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
They've gotten lazier and lazier with the schedule system since Oblivion first introduced it. Fallout 4 has the same problems with tons of NPCs not even having the basic "eat food" times.
Starfield also adds tons of dynamically generated NPCs for the crowds. I doubt those would have a schedule, as it seems an entirely separate system from how they would dynamically spawn unnamed guards and things. But it's also weird how shops run by humans are open 24/7 and the store owner doesn't eat, sleep or go to the bathroom. 😬