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Sega calls video games that use blockchain technology 'boring'
(gamerkick.com)
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Things I often find lacking in videos games: good storytelling, adjustable subtitle/UI size, immersive world with adequate pattern of life (eg background characters, random environment animations, ...).
Things I don't miss: NFTs, microtransactions, constant in-game awards/points collections.
That's the biggest issue with a lot of Blockchain or micro transaction games; they are first and foremost a way to make money for the company. Look at any web3.0 nft game on the market. All the marketing is "play to earn" bullshit. If a company really wanted NFTs or whatever to take off, make an exciting, engaging, fun to play game and then you can get a player base nft or no.
NFT sounds like a convoluted way to earn money for games. If a company can make a exciting, engaging, fun to play game, can't they just sell them? Adding NFTs into the game/gameplay might just annoy players and scare people away.