this post was submitted on 30 Oct 2023
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I've heard of people implementing a rule where a spell being counter spelled doesn't make them lose their turn. The person who is counter spelled loses the spell slot and the ability to cast leveled spells that turn, but doesn't lose their action. Seems kind of a fun side step to the RAW rules.
That’s an interesting idea, and I can definitely see some groups liking that, but I don’t think it’s for my table. It would end up buffing enemies and skew balance towards casters. I do think it could be an interesting trait for a boss though, to represent especially potent spellcasting ability