this post was submitted on 05 Dec 2023
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[–] Kolanaki@yiffit.net 34 points 1 year ago (3 children)

BG3 could have benefitted by having random encounters during rests, the way Owlcat's Pathfinder games do.

[–] SheDiceToday@eslemmy.es 10 points 1 year ago

I remember Icewind Dale and the Baldur's Gate 2 having the potential for rest interruptions. It's sad they got rid of the possibility.

[–] teft@startrek.website 3 points 1 year ago* (last edited 1 year ago) (1 children)

There is at least one random encounter during a rest. You have to fight some people that come to steal one of your companions.

Also you can end up fighting a few of the companions during rests depending on choices during dialogs.

[–] Kolanaki@yiffit.net 3 points 1 year ago* (last edited 1 year ago)

There is at least one random encounter during a rest. You have to fight some people that come to steal one of your companions.

That's not random... It's entirely scripted and happens 100% of the time you have that character in your camp at the same spot in the story.

[–] hexabs@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Dude who are you and how do you always have stuff to say in all the (niche) communities I am interested in?

Starting to think you're either my soulmate or AI :)