this post was submitted on 10 Dec 2023
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Another player who was at the table during the incident sent me this meme after the problem player in question (they had a history) left the group chat.

Felt like sharing it here because I'm sure more people should keep this kind of thing in mind.

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[–] wildginger@lemmy.myserv.one 82 points 11 months ago (2 children)

This is my issue.

Its a fantasy world. Dont copy paste non magic human solutions to disability. Create fantasy ones.

Enchanted pants that give you mild telekenesis while wearing them, but only on the pants. You can walk with your mind now, but you need the pants to do so.

Youre still disabled, but now your disability is more akin to glasses. An aide that is required, but in most cases completely masks your disability and lets you go about your day to day mostly unhindered, all while maintaining the worlds flavor without the weird clash of having a piece of tech that doesnt match the world around it.

Dont want your disability fully masked? Give them a familiar to ride. Or keep the telekenesis, but make it a chair whose legs can walk.

Its fantasy so we can ignore reality for a lil while. You dont need real solutions to problems, you need fantasy solutions.

[–] owenfromcanada@lemmy.world 11 points 11 months ago (1 children)
[–] wildginger@lemmy.myserv.one 4 points 11 months ago

Fuck me thats funny, I love the idea of being a semi agoraphobic ironman

[–] Ilflish@lemm.ee 9 points 11 months ago

The benefit of homebrew. None of these need to be considered an actual restriction by the PC. Where X is the disability

  • Paladin: Oath of Restriction: You lose X in favour of your patrons
  • Warlock: Any pact: Patron takes X and wishes to see how you fair in life
  • Sorcerer: Any: Born with X but also born with innate magic powers

All of these have a reason to have a special Counter Remove Curse item.

A more general idea, cursed heart causes X but if curse is removed host dies.

I guess a fucker could still steal the homebrew item but if you're doing that much to negate it that's a player problem. No reason an enemy would attempt to remove a PC curse unless the knew the affects of the last one.

The other obvious choice is to play it like real life and refuse the help because its part of your identity